Name 110mm Unguided Artillery Rockets
Description 130mm Unguided Rockets for_LARS-1
ShortName GFS_110mm
Model mw.StingerMissile
Texture Stinger
//Colour of icon and model
Colour 255 255 255
Icon 122mm
//How affected by gravity the bullet is
FallSpeed 4
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 36
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 5000
DamageVsVehicles 75
/Size of explosion caused
Explosion 4
ExplosionRadius 6
ExplosionDamageVsLiving 50.0
ExplosionDamageVsPlane 50.0
ExplosionDamageVsVehicle 1.0
ExplosionBreaksBlocks False
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 200
FlakParticles 150
FlakParticleType hugeexplosion
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.75
HitSound Impact_Artillery
HitSoundRange 250
HitSoundEnable true
EntityHitSoundEnable true
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Missile
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
TrailParticleType flansmod.fmflame