Name 5x Scope
ShortName dwPupStandardScope
Icon PUP_StandardScope
//The type of attachment defines what slot in the gun it takes. Types are "generic", "barrel", "scope", "stock" and "grip"
AttachmentType sights
//If true, then this attachment will muffle all sounds from the gun. Needn't be a barrel attachment
Silencer false
//These multipliers stack between attachments and do what they say
MeleeDamageMultiplier 1.0
DamageMultiplier 1.0
SpreadMultiplier 1.0
RecoilMultiplier 1.0
BulletSpeedMultiplier 1.0
ReloadTimeMultiplier 1.0
//These variables only come into effect if this is a scope
//The ZoomLevel affects how much the view zooms in (note that this removes the model from the zooming animation and so is useless for iron sights)
//The FOVZoomLevel affects how much the view narrows when zooming. Very useful for iron sights as it gives the illusion of zooming without killing off the model
ZoomLevel 5
FOVZoomLevel 1.6
ZoomOverlay pup762Overlay
//Model
Model dwfirearms.PUPStandardScope
Texture Attachment_PUPMap01
ModelScale 0.2
//Recipe
//RecipeOutput 1
//Recipe R yellowDust F fiberglass G thinGlass
//FFF
//G G
//FFF

Description Penbar Urban Police_PUP 7.62