Name Airmare Def.
ShortName dwAirmare
//The ammo this gun uses (shortName)
Ammo dwAirmareAmmo
Icon AirmareDefender
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255

//Reload time in ticks, 1/20ths of a second
ReloadTime 120
Recoil 4
Damage 8
Accuracy 12
NumBullets 2
BulletSpeed 10.0
ShootDelay 2
ShootSound _MparFire
ReloadSound _AirmareReload
Mode FullAuto
Scope None
ZoomLevel 1.0
FOV ZoomLevel 1.25
Distort Sound False
Deployable False
DeployedModel None
ModelScale 0.2
//LoadIntoGun 1

//Dual Wield Toggle
OneHanded False

//Model settings
Model dwfirearms.AirmareDefender
Texture AirmareDefender_Standard

//Attachment Settings
AllowAttachments dwSmcSolidStock dwSmcSMTPStock dwGenMeleeStock dwGenHardenedRecoilBolt  dwGenBarrelRifling dwGenReinforcedBarrel dwGenCleanedReceiver dwGenImprovedReceiver dwGenFirearmTraining 

NumGenericAttachmentSlots 3
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments true
AllowGripAttachments false

//PaintJob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space.

//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"


//Paintjob HPAR_iconCellsCamo HPAR_CellsCamo gray 1 red 1

//Owner DerpiWolf

Description SkyMare Corporation