//----------------------------Naming
Name Panzer V "Panther" Ausf. G [75mm]
ShortName 44_PantherG

//----------------------------Visuals
RotateWheels True
Icon 44_PantherG
Model W44.PantherG
Texture Skin44_PantherG

//----------------------------Third Person Camera Distance
CameraDistance 7.5

//----------------------------Throttle
MaxThrottle 0.90
MaxNegativeThrottle 0.497

//----------------------------Steering modifiers
TurnLeftSpeed 0.45
TurnRightSpeed 0.45

//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0

//----------------------------Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5

//Bouncy bouncy
Bounciness 0.3

//If true, then all wheels will apply drive forces
//----------------------------Tank mode activate
Tank true
FourWheelDrive true

//----------------------------Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000

//----------------------------Inventory Slots
CargoSlots 20
ShellSlots 4
AllowAllAmmo false

//----------------------------Driver and passenger positions
Driver 0 34 0 -360 360 -8 18
RotatedDriverOffset -6 0 -8
Passengers 1
Passenger 1 31 12 8 core -10 10 -10 10 44_Mg34 PassengerGun1
GunOrigin 1 54 2 11
// X + 5 , -Y -20
//----------------------------Ammo
AddAmmo 44_75APShellLong
AddAmmo 44_MediumHEShell
AllowAllAmmo False
//Secondary gun
AddGun 25 34 8 turret 44_Mg34
AddGun 11 50 -3 turret 44_Mg34
ShootDelay 2
ShellDelay 154

VehicleGunReloadTick 40
ShootReloadSound Breach
//----------------------------Sounds
PlaceTimePrimary 80
StartSound TankIdle2
StartSoundLength 41
EngineSound Engine_HT_PzV
EngineSoundLength 39
BackSoundLength 39
BackSound Engine_HT_PzV
StartSoundRange 12
EngineSoundRange 50
BackSoundRange 25
PlaceSoundPrimary TankPlace
ReloadSoundSecondary Mg34Reload
ReloadTimeSecondary 100

ShootSoundPrimary Shoot_75mmLongDE
ShootSoundSecondary Mg34Shoot

//----------------------------Recipe
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 44_Medium_Tank_Turret 1 44_Vehicle_Seat
AddRecipeParts core 1 44_Medium_Tank_Chassis 1 44_Vehicle_Seat
AddRecipeParts trailer 6 44_Armor_Plate_Sheet
AddRecipeParts leftTrack 1 44_Tank_Track
AddRecipeParts rightTrack 1 44_Tank_Track

AddRecipeParts frontalArmor 8 44_Reinforced_Plating
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray

//Health and collision
SetupPart core 2000 -62 0 -30 91 41 60
SetupPart frontalArmor 3000 29 0 -30 38 38 60
SetupPart trailer 800 -55 6 -34 114 13 68
SetupPart leftTrack 300 -51 -10 -30 118 23 10
SetupPart rightTrack 300 -51 -10 20 118 23 10

BulletDetection 2

//Size Multiplier; scales up the model
ModelScale 1
Description German Medium Tank__Uses : 75mm AP Tank Shell - Long_Medium Cal. HE Tank Shell __Year Introduced : 1943

//----------------------------Barrel

ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0

ShootParticlesSecondary crit 0.5 0 0
BarrelPosition 100 34 0

CanRoll true

//----------------------------Smoke effects

//----------------------------Basic emission
AddEmitter smoke 1 [-68,27,7] [1,1,1] [0,0.5,0] -1 1 0 1 core

AddEmitter smoke 1 [-68,27,-7] [1,1,1] [0,0.5,0] -1 1 0 1 core

//----------------------------Damage
AddEmitter smoke 2 [-34,26,-22] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-34,26,22] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.75 turret

AddEmitter largesmoke 3 [-34,26,-22] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-34,26,22] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.5 turret

AddEmitter largesmoke 1 [-34,26,-22] [7,1,7] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-34,26,22] [7,1,7] [0,1.5,0] -1 1 0 0.25 core

AddEmitter flame 1 [-34,26,-22] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-34,26,22] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [5,43,14] [3,1,3] [0,1,0] -1 1 0 0.5 turret


//----------------------------Turret rotation stuff
DriverAimSpeed 0.94 0.84 0

DriverYawBeforePitch false

DriverTraverseSounds true

YawSound TurretTraverse1
YawSoundLength 21

PitchSound TurretTraverse2
PitchSoundLength 20


//----------------------------Exhaust Effects
//1st gear change

AddEmitter largesmoke 1 [-68,27,7] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter largesmoke 1 [-68,27,-7] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

//1st gear

AddEmitter explode 1 [-68,27,7] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter explode 1 [-68,27,-7] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core

//2nd gear change

AddEmitter largesmoke 1 [-68,27,7] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter largesmoke 1 [-68,27,-7] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

//2nd gear

AddEmitter explode 1 [-68,27,7] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter explode 1 [-68,27,-7] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core


//3rd gear change

AddEmitter largesmoke 1 [-68,27,7] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter largesmoke 1 [-68,27,-7] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-68,27,7] [1,1,1] [0,2,0] 0.5 0.51 0 1 core
AddEmitter flame 1 [-68,27,-7] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

//3rd gear
AddEmitter explode 1 [-68,27,7] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter explode 1 [-68,27,-7] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-68,27,7] [1,1,1] [0,0.5,0] 0.8 2 0 1 core
AddEmitter largesmoke 3 [-68,27,-7] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

//4th gear change

AddEmitter largesmoke 1 [-68,27,7] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter largesmoke 1 [-68,27,-7] [1,1,1] [0,5,0] 0.7 0.77 0 1 core
AddEmitter flame 1 [-68,27,7] [1,1,1] [0,5,0] 0.7 0.73 0 1 core
AddEmitter flame 1 [-68,27,-7] [1,1,1] [0,5,0] 0.7 0.73 0 1 core


//----------------------------Tracks

TrackLinkLength 3.8
RightLinkPoint [63,13,-25]
RightLinkPoint [67.3,10,-25]
RightLinkPoint [67.3,3,-25]
RightLinkPoint [50,-9,-25]
RightLinkPoint [39,-9,-25]
RightLinkPoint [-40,-9,-25]
RightLinkPoint [-52,1,-25]
RightLinkPoint [-52,6,-25]
RightLinkPoint [-46,12,-25]
RightLinkPoint [36,10,-25]
RightLinkPoint [58,13,-25]

LeftLinkPoint [63,13,25]
LeftLinkPoint [67.3,10,25]
LeftLinkPoint [67.3,3,25]
LeftLinkPoint [50,-9,25]
LeftLinkPoint [39,-9,25]
LeftLinkPoint [-40,-9,25]
LeftLinkPoint [-52,1,25]
LeftLinkPoint [-52,6,25]
LeftLinkPoint [-46,12,25]
LeftLinkPoint [36,10,25]
LeftLinkPoint [58,13,25]

BulletSpeed 12
BulletSpread 1
IsExplosionWhenDestroyed true

//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"

Paintjob Beige 44_PantherG_Beige 44_PantherG_Beige yellow 5
Paintjob Winter 44_PantherG_Winter 44_PantherG_Winter white 5
Paintjob BlackAce 44_PantherG_Black 44_PantherG_Black black 5

//Flares

AddSmokePoint [12,35,-16] [1,0.75,-0.05] 20 turret
AddSmokePoint [15,34,-16] [0.7,0.75,-0.3] 20 turret
AddSmokePoint [17,34,-15] [0.5,0.75,-0.5] 20 turret
AddSmokePoint [12,35,16] [1,0.75,0.05] 20 turret
AddSmokePoint [15,34,16] [0.7,0.75,0.3] 20 turret
AddSmokePoint [17,34,15] [0.5,0.75,0.5] 20 turret

HasFlare True
HasSmoke True
FlareDelay 400
FlareSound SmokeGrenadeShoot

//Extras

FlipLinkFix false
FixTrackLink 4

SquashMobs True