//Naming
Name O-I [150mm]
ShortName 44_OI
//Visuals
RotateWheels True
Icon 44_OI
Model W44.OI
Texture Skin44_OI
//Third Person Camera Distance
CameraDistance 7.5
//Throttle
MaxThrottle 0.37
MaxNegativeThrottle 0.18
//Steering modifiers

TurnLeftSpeed 0.25
TurnRightSpeed 0.25
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5
//Bouncy bouncy
Bounciness 0.3
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 20
ShellSlots 5
AllowAllAmmo false
//Driver and passenger positions
Driver 0 55 0 -360 360 -8 20
RotatedDriverOffset 0 0 10
Passengers 3
Passenger 1 55 22 -18 core -120 20 -5 5 44_47mmCannon PassengerGun1
Passenger 2 55 22 18 core -20 120 -5 5 44_47mmCannon PassengerGun2
Passenger 3 -77 31 0 core 70 280 -10 5 44_Type99 PassengerGun3
GunOrigin 1 60 12 -18
GunOrigin 2 60 12 18
GunOrigin 3 -72 14 0
// X + 5 , -Y -20
AddAmmo 44_VeryLargeHEShell
//Secondary gun
//Delays are in ticks or 1/20ths of seconds
//AddGun 28 33 -5 turret 44_Bren
ShootDelay 2
ShellDelay 288

VehicleGunReloadTick 40
ShootReloadSound Breach
//Sounds
PlaceTimePrimary 80
StartSound TankIdle3
StartSoundLength 41
EngineSound Engine_HT_PzVIKT
EngineSoundLength 39
BackSoundLength 39
BackSound Engine_HT_PzVIKT
StartSoundRange 12
EngineSoundRange 50
BackSoundRange 25
PlaceSoundPrimary TankPlace
ReloadSoundSecondary Mg34Reload
ReloadTimeSecondary 100

ShootSoundPrimary Shoot_152mm
ShootSoundSecondary BrenShoot
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 44_Heavy_Tank_Turret 1 44_Vehicle_Seat
AddRecipeParts core 1 44_Heavy_Tank_Chassis 1 44_Vehicle_Seat 4 44_Metal_Tube
AddRecipeParts leftTrack 1 44_Tank_Track 3 44_Armor_Plate_Sheet
AddRecipeParts rightTrack 1 44_Tank_Track 3 44_Armor_Plate_Sheet

AddRecipeParts leftsideArmor 4 44_Reinforced_Plating
AddRecipeParts rightsideArmor 4 44_Reinforced_Plating
AddRecipeParts frontalArmor 15 44_Reinforced_Plating
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 10 green

//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"

Paintjob GingerBread 44_OI_Gingerbread 44_OI_Gingerbread yellow 7 red 1 green 1 silver 1

//Health and collision
SetupPart core 4000 -99 0 -32 135 61 64
SetupPart frontalArmor 5000 36 0 -48 61 55 96
SetupPart rightsideArmor 1500 -99 0 32 135 39 16
SetupPart leftsideArmor 1500 -99 0 -48 135 39 16
SetupPart leftTrack 300 -94 -10 -47 192 29 21
SetupPart rightTrack 300 -94 -10 26 192 29 21

BulletDetection 5

//Size Multiplier; scales up the model
ModelScale 1
Description Japanese Super Heavy Tank__Uses : Very Large Cal. HE Tank Shell __Year Introduced : 1944
BulletDetection 5

CanRoll true

//Turret Rotation stuff
DriverAimSpeed 0.45 0.35 0
Driver YawBeforePitch false
DriverTraverseSounds true


YawSound TurretTraverse1
YawSoundLength 21

PitchSound TurretTraverse2
PitchSoundLength 20

//Smoke effects

//Barrel
ShootParticlesSecondary crit 0.5 0 0
BarrelPosition 76 55 0

ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0


//Basic emission
AddEmitter smoke 1 [-100,25,37] [1,1,1] [0,0.5,0] -1 1 0 1 core

AddEmitter smoke 1 [-100,25,-37] [1,1,1] [0,0.5,0] -1 1 0 1 core


//Damage
AddEmitter smoke 2 [-37,26,-22] [7,1,2] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-37,26,22] [7,1,2] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.75 turret

AddEmitter largesmoke 3 [-37,26,-22] [7,1,2] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-37,26,22] [7,1,2] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.5 turret

AddEmitter largesmoke 1 [-37,26,-22] [7,1,2] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-37,26,22] [7,1,2] [0,1.5,0] -1 1 0 0.25 core

AddEmitter flame 1 [-37,26,-22] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-37,26,22] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [5,43,14] [3,1,3] [0,1,0] -1 1 0 0.5 turret





//1st gear change

AddEmitter largesmoke 1 [-100,25,37] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

AddEmitter largesmoke 1 [-100,25,-37] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

//1st gear

AddEmitter explode 1 [-100,25,37] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core

AddEmitter explode 1 [-100,25,-37] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core

//2nd gear change

AddEmitter largesmoke 1 [-100,25,37] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

AddEmitter largesmoke 1 [-100,25,-37] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

//2nd gear

AddEmitter explode 1 [-100,25,37] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core

AddEmitter explode 1 [-100,25,-37] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core


//3rd gear change

AddEmitter largesmoke 1 [-100,25,37] [1,1,1] [0,4,0] 0.5 0.52 0 1 core

AddEmitter largesmoke 1 [-100,25,-37] [1,1,1] [0,4,0] 0.5 0.52 0 1 core

AddEmitter flame 1 [-100,25,37] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

AddEmitter flame 1 [-100,25,-37] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

//3rd gear
AddEmitter explode 1 [-100,25,37] [1,1,1] [0,0.7,0] 0.5 2 0 1 core

AddEmitter explode 1 [-100,25,-37] [1,1,1] [0,0.7,0] 0.5 2 0 1 core

AddEmitter largesmoke 3 [-100,25,37] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

AddEmitter largesmoke 3 [-100,25,-37] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

//4th gear change

AddEmitter largesmoke 1 [-100,25,37] [1,1,1] [0,5,0] 0.7 0.75 0 1 core

AddEmitter largesmoke 1 [-100,25,-37] [1,1,1] [0,5,0] 0.7 0.77 0 1 core

AddEmitter flame 1 [-100,25,37] [1,1,1] [0,5,0] 0.7 0.73 0 1 core

AddEmitter flame 1 [-100,25,-37] [1,1,1] [0,5,0] 0.7 0.73 0 1 core



//Tracks

TrackLinkLength 3.8

RightLinkPoint [93,18,-37]
RightLinkPoint [98,13,-37]
RightLinkPoint [98,8,-37]
RightLinkPoint [89,-4,-37]
RightLinkPoint [74,-8,-37]
RightLinkPoint [-63,-8,-37]
RightLinkPoint [-84,-3,-37]
RightLinkPoint [-89.5,3.5,-37]
RightLinkPoint [-84.5,15.5,-37]
RightLinkPoint [-66.5,18.5,-37]
RightLinkPoint [74.5,18.5,-37]
RightLinkPoint [88,17.5,-37]

LeftLinkPoint [93,18,37]
LeftLinkPoint [98,13,37]
LeftLinkPoint [98,8,37]
LeftLinkPoint [89,-4,37]
LeftLinkPoint [74,-8,37]
LeftLinkPoint [-63,-8,37]
LeftLinkPoint [-84,-3,37]
LeftLinkPoint [-89.5,3.5,37]
LeftLinkPoint [-84.5,15.5,37]
LeftLinkPoint [-66.5,18.5,37]
LeftLinkPoint [74.5,18.5,37]
LeftLinkPoint [88,17.5,37]



BulletSpeed 6
BulletSpread 5
IsExplosionWhenDestroyed true