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K

konquest.api - package konquest.api
The base API package for Konquest.
konquest.api.event - package konquest.api.event
The event package includes events that can be handled just like Bukkit events.
konquest.api.event.camp - package konquest.api.event.camp
Events related to barbarian camps.
konquest.api.event.player - package konquest.api.event.player
Events related to players.
konquest.api.event.ruin - package konquest.api.event.ruin
Events related to ruins.
konquest.api.event.territory - package konquest.api.event.territory
Events related to all territories.
konquest.api.event.town - package konquest.api.event.town
Events related to towns.
konquest.api.manager - package konquest.api.manager
The manager package provides specialized interfaces for specific features in Konquest.
konquest.api.model - package konquest.api.model
The model package offers lower-level object interfaces that are managed by the managers.
KonquestAPI - Interface in konquest.api
The Konquest API.
KonquestCamp - Interface in konquest.api.model
A camp with a bed for a single barbarian player.
KonquestCampCreateEvent - Class in konquest.api.event.camp
Called when a new camp is created by a barbarian player.
KonquestCampCreateEvent(KonquestAPI, KonquestCamp, KonquestPlayer) - Constructor for class konquest.api.event.camp.KonquestCampCreateEvent
Default constructor
KonquestCampDestroyEvent - Class in konquest.api.event.camp
Called before a player breaks a camp's bed to destroy it.
KonquestCampDestroyEvent(KonquestAPI, KonquestCamp, KonquestPlayer, Location) - Constructor for class konquest.api.event.camp.KonquestCampDestroyEvent
Default constructor
KonquestCampEvent - Class in konquest.api.event.camp
The base camp event.
KonquestCampEvent(KonquestAPI, KonquestCamp) - Constructor for class konquest.api.event.camp.KonquestCampEvent
Default constructor
KonquestCampGroup - Interface in konquest.api.model
A collection of adjacent camps.
KonquestCampManager - Interface in konquest.api.manager
A manager for barbarian camps in Konquest.
KonquestCapital - Interface in konquest.api.model
A capital is a special territory of a kingdom, which contains the monument template structure.
KonquestEvent - Class in konquest.api.event
A base event from Konquest, with a reference to the API instance.
KonquestEvent(KonquestAPI) - Constructor for class konquest.api.event.KonquestEvent
Construct an event with a reference to the Konquest API
KonquestGuild - Interface in konquest.api.model
A guild is a group of kingdom members.
KonquestGuildManager - Interface in konquest.api.manager
A manager for guilds in Konquest.
KonquestKingdom - Interface in konquest.api.model
My kingdom for a horse! A kingdom is a capital, a collection of towns, and a monument template.
KonquestKingdomManager - Interface in konquest.api.manager
A manager for kingdoms and towns in Konquest.
KonquestMonument - Interface in konquest.api.model
A monument structure within a town.
KonquestOfflinePlayer - Interface in konquest.api.model
Represents an offline player in Konquest.
KonquestPlaceholderManager - Interface in konquest.api.manager
A manager for the Konquest placeholder expansion.
KonquestPlayer - Interface in konquest.api.model
Represents an online player in Konquest.
KonquestPlayerCampEvent - Class in konquest.api.event.player
Called before a barbarian player places a bed in the wild to create their camp.
KonquestPlayerCampEvent(KonquestAPI, KonquestPlayer, Location) - Constructor for class konquest.api.event.player.KonquestPlayerCampEvent
Default constructor
KonquestPlayerCombatTagEvent - Class in konquest.api.event.player
Called when a player is attacked by another player.
KonquestPlayerCombatTagEvent(KonquestAPI, KonquestPlayer, KonquestPlayer, Location) - Constructor for class konquest.api.event.player.KonquestPlayerCombatTagEvent
Default constructor
KonquestPlayerEvent - Class in konquest.api.event.player
The base player event.
KonquestPlayerEvent(KonquestAPI, KonquestPlayer) - Constructor for class konquest.api.event.player.KonquestPlayerEvent
Default constructor
KonquestPlayerExileEvent - Class in konquest.api.event.player
Called before the given player has been exiled from their current kingdom and made into a barbarian.
KonquestPlayerExileEvent(KonquestAPI, KonquestOfflinePlayer, KonquestKingdom) - Constructor for class konquest.api.event.player.KonquestPlayerExileEvent
Default constructor
KonquestPlayerKingdomEvent - Class in konquest.api.event.player
Called before the given player has been assigned to the given kingdom.
KonquestPlayerKingdomEvent(KonquestAPI, KonquestPlayer, KonquestKingdom, KonquestKingdom) - Constructor for class konquest.api.event.player.KonquestPlayerKingdomEvent
Default constructor
KonquestPlayerManager - Interface in konquest.api.manager
A manager for players in Konquest.
KonquestPlayerPrefixEvent - Class in konquest.api.event.player
Called after a player changes their accomplishment prefix.
KonquestPlayerPrefixEvent(KonquestAPI, KonquestPlayer, String, boolean) - Constructor for class konquest.api.event.player.KonquestPlayerPrefixEvent
Default constructor
KonquestPlayerSettleEvent - Class in konquest.api.event.player
Called before a player settles a new town using the "/k settle" command.
KonquestPlayerSettleEvent(KonquestAPI, KonquestPlayer, KonquestKingdom, Location, String) - Constructor for class konquest.api.event.player.KonquestPlayerSettleEvent
Default constructor
KonquestPlot - Interface in konquest.api.model
A plot of land within a town, with player members (users) and land (points).
KonquestPlotManager - Interface in konquest.api.manager
A manager for town plots in Konquest.
KonquestRuin - Interface in konquest.api.model
A ruin territory with critical blocks and optional ruin golem spawn points.
KonquestRuinAttackEvent - Class in konquest.api.event.ruin
Called when a player breaks a critical block within a ruin, but before KonquestRuinCaptureEvent
KonquestRuinAttackEvent(KonquestAPI, KonquestRuin, KonquestPlayer, Block) - Constructor for class konquest.api.event.ruin.KonquestRuinAttackEvent
Default constructor
KonquestRuinCaptureEvent - Class in konquest.api.event.ruin
Called before a player captures a ruin, but after KonquestRuinAttackEvent
KonquestRuinCaptureEvent(KonquestAPI, KonquestRuin, KonquestPlayer, List<? extends KonquestPlayer>) - Constructor for class konquest.api.event.ruin.KonquestRuinCaptureEvent
Default constructor
KonquestRuinEvent - Class in konquest.api.event.ruin
The base ruin event.
KonquestRuinEvent(KonquestAPI, KonquestRuin) - Constructor for class konquest.api.event.ruin.KonquestRuinEvent
Default constructor
KonquestRuinManager - Interface in konquest.api.manager
A manager for ruins in Konquest.
KonquestShieldManager - Interface in konquest.api.manager
A manager for town shields and armor in Konquest.
KonquestTerritory - Interface in konquest.api.model
The base interface for any territory.
KonquestTerritoryChunkEvent - Class in konquest.api.event.territory
Represents a generic change of a territory's land chunk.
KonquestTerritoryChunkEvent(KonquestAPI, KonquestTerritory, Location, Set<Point>, boolean) - Constructor for class konquest.api.event.territory.KonquestTerritoryChunkEvent
Default constructor
KonquestTerritoryMoveEvent - Class in konquest.api.event.territory
Called before a player enters or leaves a territory.
KonquestTerritoryMoveEvent(KonquestAPI, KonquestTerritory, KonquestTerritory, KonquestPlayer) - Constructor for class konquest.api.event.territory.KonquestTerritoryMoveEvent
Default constructor
KonquestTerritoryType - Enum in konquest.api.model
The types of territory in Konquest.
KonquestTown - Interface in konquest.api.model
A town is a collection of land and has residents, plots and a monument.
KonquestTownAttackEvent - Class in konquest.api.event.town
Called when an enemy player breaks a block within a town.
KonquestTownAttackEvent(KonquestAPI, KonquestTown, KonquestPlayer, Block, boolean, boolean) - Constructor for class konquest.api.event.town.KonquestTownAttackEvent
Default constructor
KonquestTownCaptureEvent - Class in konquest.api.event.town
Called before an enemy player captures a town for their own kingdom.
KonquestTownCaptureEvent(KonquestAPI, KonquestTown, KonquestPlayer, KonquestKingdom) - Constructor for class konquest.api.event.town.KonquestTownCaptureEvent
Default constructor
KonquestTownDestroyEvent - Class in konquest.api.event.town
Called before a barbarian player destroys a town by breaking its final critical block.
KonquestTownDestroyEvent(KonquestAPI, KonquestTown, KonquestPlayer) - Constructor for class konquest.api.event.town.KonquestTownDestroyEvent
Default constructor
KonquestTownEvent - Class in konquest.api.event.town
The base town event.
KonquestTownEvent(KonquestAPI, KonquestTown) - Constructor for class konquest.api.event.town.KonquestTownEvent
Default constructor
KonquestTownSettleEvent - Class in konquest.api.event.town
Called when a new town is settled by a player.
KonquestTownSettleEvent(KonquestAPI, KonquestTown, KonquestPlayer, KonquestKingdom) - Constructor for class konquest.api.event.town.KonquestTownSettleEvent
Default constructor
KonquestUpgrade - Enum in konquest.api.model
An upgrade for a town.
KonquestUpgradeManager - Interface in konquest.api.manager
A manager for town upgrades in Konquest.
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