Index
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K
- konquest.api - package konquest.api
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The base API package for Konquest.
- konquest.api.event - package konquest.api.event
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The event package includes events that can be handled just like Bukkit events.
- konquest.api.event.camp - package konquest.api.event.camp
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Events related to barbarian camps.
- konquest.api.event.player - package konquest.api.event.player
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Events related to players.
- konquest.api.event.ruin - package konquest.api.event.ruin
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Events related to ruins.
- konquest.api.event.territory - package konquest.api.event.territory
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Events related to all territories.
- konquest.api.event.town - package konquest.api.event.town
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Events related to towns.
- konquest.api.manager - package konquest.api.manager
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The manager package provides specialized interfaces for specific features in Konquest.
- konquest.api.model - package konquest.api.model
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The model package offers lower-level object interfaces that are managed by the managers.
- KonquestAPI - Interface in konquest.api
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The Konquest API.
- KonquestCamp - Interface in konquest.api.model
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A camp with a bed for a single barbarian player.
- KonquestCampCreateEvent - Class in konquest.api.event.camp
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Called when a new camp is created by a barbarian player.
- KonquestCampCreateEvent(KonquestAPI, KonquestCamp, KonquestPlayer) - Constructor for class konquest.api.event.camp.KonquestCampCreateEvent
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Default constructor
- KonquestCampDestroyEvent - Class in konquest.api.event.camp
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Called before a player breaks a camp's bed to destroy it.
- KonquestCampDestroyEvent(KonquestAPI, KonquestCamp, KonquestPlayer, Location) - Constructor for class konquest.api.event.camp.KonquestCampDestroyEvent
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Default constructor
- KonquestCampEvent - Class in konquest.api.event.camp
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The base camp event.
- KonquestCampEvent(KonquestAPI, KonquestCamp) - Constructor for class konquest.api.event.camp.KonquestCampEvent
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Default constructor
- KonquestCampGroup - Interface in konquest.api.model
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A collection of adjacent camps.
- KonquestCampManager - Interface in konquest.api.manager
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A manager for barbarian camps in Konquest.
- KonquestCapital - Interface in konquest.api.model
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A capital is a special territory of a kingdom, which contains the monument template structure.
- KonquestEvent - Class in konquest.api.event
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A base event from Konquest, with a reference to the API instance.
- KonquestEvent(KonquestAPI) - Constructor for class konquest.api.event.KonquestEvent
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Construct an event with a reference to the Konquest API
- KonquestGuild - Interface in konquest.api.model
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A guild is a group of kingdom members.
- KonquestGuildManager - Interface in konquest.api.manager
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A manager for guilds in Konquest.
- KonquestKingdom - Interface in konquest.api.model
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My kingdom for a horse! A kingdom is a capital, a collection of towns, and a monument template.
- KonquestKingdomManager - Interface in konquest.api.manager
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A manager for kingdoms and towns in Konquest.
- KonquestMonument - Interface in konquest.api.model
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A monument structure within a town.
- KonquestOfflinePlayer - Interface in konquest.api.model
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Represents an offline player in Konquest.
- KonquestPlaceholderManager - Interface in konquest.api.manager
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A manager for the Konquest placeholder expansion.
- KonquestPlayer - Interface in konquest.api.model
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Represents an online player in Konquest.
- KonquestPlayerCampEvent - Class in konquest.api.event.player
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Called before a barbarian player places a bed in the wild to create their camp.
- KonquestPlayerCampEvent(KonquestAPI, KonquestPlayer, Location) - Constructor for class konquest.api.event.player.KonquestPlayerCampEvent
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Default constructor
- KonquestPlayerCombatTagEvent - Class in konquest.api.event.player
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Called when a player is attacked by another player.
- KonquestPlayerCombatTagEvent(KonquestAPI, KonquestPlayer, KonquestPlayer, Location) - Constructor for class konquest.api.event.player.KonquestPlayerCombatTagEvent
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Default constructor
- KonquestPlayerEvent - Class in konquest.api.event.player
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The base player event.
- KonquestPlayerEvent(KonquestAPI, KonquestPlayer) - Constructor for class konquest.api.event.player.KonquestPlayerEvent
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Default constructor
- KonquestPlayerExileEvent - Class in konquest.api.event.player
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Called before the given player has been exiled from their current kingdom and made into a barbarian.
- KonquestPlayerExileEvent(KonquestAPI, KonquestOfflinePlayer, KonquestKingdom) - Constructor for class konquest.api.event.player.KonquestPlayerExileEvent
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Default constructor
- KonquestPlayerKingdomEvent - Class in konquest.api.event.player
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Called before the given player has been assigned to the given kingdom.
- KonquestPlayerKingdomEvent(KonquestAPI, KonquestPlayer, KonquestKingdom, KonquestKingdom) - Constructor for class konquest.api.event.player.KonquestPlayerKingdomEvent
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Default constructor
- KonquestPlayerManager - Interface in konquest.api.manager
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A manager for players in Konquest.
- KonquestPlayerPrefixEvent - Class in konquest.api.event.player
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Called after a player changes their accomplishment prefix.
- KonquestPlayerPrefixEvent(KonquestAPI, KonquestPlayer, String, boolean) - Constructor for class konquest.api.event.player.KonquestPlayerPrefixEvent
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Default constructor
- KonquestPlayerSettleEvent - Class in konquest.api.event.player
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Called before a player settles a new town using the "/k settle" command.
- KonquestPlayerSettleEvent(KonquestAPI, KonquestPlayer, KonquestKingdom, Location, String) - Constructor for class konquest.api.event.player.KonquestPlayerSettleEvent
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Default constructor
- KonquestPlot - Interface in konquest.api.model
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A plot of land within a town, with player members (users) and land (points).
- KonquestPlotManager - Interface in konquest.api.manager
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A manager for town plots in Konquest.
- KonquestRuin - Interface in konquest.api.model
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A ruin territory with critical blocks and optional ruin golem spawn points.
- KonquestRuinAttackEvent - Class in konquest.api.event.ruin
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Called when a player breaks a critical block within a ruin, but before
KonquestRuinCaptureEvent - KonquestRuinAttackEvent(KonquestAPI, KonquestRuin, KonquestPlayer, Block) - Constructor for class konquest.api.event.ruin.KonquestRuinAttackEvent
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Default constructor
- KonquestRuinCaptureEvent - Class in konquest.api.event.ruin
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Called before a player captures a ruin, but after
KonquestRuinAttackEvent - KonquestRuinCaptureEvent(KonquestAPI, KonquestRuin, KonquestPlayer, List<? extends KonquestPlayer>) - Constructor for class konquest.api.event.ruin.KonquestRuinCaptureEvent
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Default constructor
- KonquestRuinEvent - Class in konquest.api.event.ruin
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The base ruin event.
- KonquestRuinEvent(KonquestAPI, KonquestRuin) - Constructor for class konquest.api.event.ruin.KonquestRuinEvent
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Default constructor
- KonquestRuinManager - Interface in konquest.api.manager
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A manager for ruins in Konquest.
- KonquestShieldManager - Interface in konquest.api.manager
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A manager for town shields and armor in Konquest.
- KonquestTerritory - Interface in konquest.api.model
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The base interface for any territory.
- KonquestTerritoryChunkEvent - Class in konquest.api.event.territory
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Represents a generic change of a territory's land chunk.
- KonquestTerritoryChunkEvent(KonquestAPI, KonquestTerritory, Location, Set<Point>, boolean) - Constructor for class konquest.api.event.territory.KonquestTerritoryChunkEvent
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Default constructor
- KonquestTerritoryMoveEvent - Class in konquest.api.event.territory
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Called before a player enters or leaves a territory.
- KonquestTerritoryMoveEvent(KonquestAPI, KonquestTerritory, KonquestTerritory, KonquestPlayer) - Constructor for class konquest.api.event.territory.KonquestTerritoryMoveEvent
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Default constructor
- KonquestTerritoryType - Enum in konquest.api.model
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The types of territory in Konquest.
- KonquestTown - Interface in konquest.api.model
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A town is a collection of land and has residents, plots and a monument.
- KonquestTownAttackEvent - Class in konquest.api.event.town
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Called when an enemy player breaks a block within a town.
- KonquestTownAttackEvent(KonquestAPI, KonquestTown, KonquestPlayer, Block, boolean, boolean) - Constructor for class konquest.api.event.town.KonquestTownAttackEvent
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Default constructor
- KonquestTownCaptureEvent - Class in konquest.api.event.town
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Called before an enemy player captures a town for their own kingdom.
- KonquestTownCaptureEvent(KonquestAPI, KonquestTown, KonquestPlayer, KonquestKingdom) - Constructor for class konquest.api.event.town.KonquestTownCaptureEvent
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Default constructor
- KonquestTownDestroyEvent - Class in konquest.api.event.town
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Called before a barbarian player destroys a town by breaking its final critical block.
- KonquestTownDestroyEvent(KonquestAPI, KonquestTown, KonquestPlayer) - Constructor for class konquest.api.event.town.KonquestTownDestroyEvent
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Default constructor
- KonquestTownEvent - Class in konquest.api.event.town
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The base town event.
- KonquestTownEvent(KonquestAPI, KonquestTown) - Constructor for class konquest.api.event.town.KonquestTownEvent
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Default constructor
- KonquestTownSettleEvent - Class in konquest.api.event.town
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Called when a new town is settled by a player.
- KonquestTownSettleEvent(KonquestAPI, KonquestTown, KonquestPlayer, KonquestKingdom) - Constructor for class konquest.api.event.town.KonquestTownSettleEvent
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Default constructor
- KonquestUpgrade - Enum in konquest.api.model
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An upgrade for a town.
- KonquestUpgradeManager - Interface in konquest.api.manager
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A manager for town upgrades in Konquest.
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