Block->C{nms}.Block

CraftChatMessage->C{obc}.util.CraftChatMessage
CraftChatMessage_fromComponent->MCraftChatMessage$fromComponent({nms}.IChatBaseComponent,{nms}.EnumChatFormat)
CraftChatMessage_fromString->MCraftChatMessage$fromString(java.lang.String)

CraftItemStack->C{obc}.inventory.CraftItemStack
CraftItemStack_asNMSCopy->MCraftItemStack$asNMSCopy(org.bukkit.inventory.ItemStack)

CraftLivingEntity->C{obc}.entity.CraftLivingEntity
CraftLivingEntity_getHandle->MCraftLivingEntity$getHandle()

CraftOfflinePlayer->C{obc}.CraftOfflinePlayer
CraftOfflinePlayer_getProfile->MCraftOfflinePlayer$getProfile()

CraftPlayer->C{obc}.entity.CraftPlayer
CraftPlayer_getHandle->MCraftPlayer$getHandle()
CraftPlayer_getProfile->MCraftPlayer$getProfile()

CraftWorld->C{obc}.CraftWorld
CraftWorld_getHandle->MCraftWorld$getHandle()

DataWatcher->C{nms}.DataWatcher

Entity->C{nms}.Entity
Entity_getDataWatcher->MEntity$getDataWatcher()
Entity_setLocation->MEntity$setLocation(double,double,double,float,float)
Entity_world->FEntity$world
Entity_getBukkitEntity->MEntity$getBukkitEntity()
Entity_setCustomNameVisible->MEntity$setCustomNameVisible(boolean)

EntityAgeable->C{nms}.EntityAgeable
EntityAgeable_setAge->MEntityAgeable$setAge(int)

EntityArmorStand->C{nms}.EntityArmorStand
EntityArmorStand_setArms->MEntityArmorStand$setArms(boolean)

EntityBat->C{nms}.EntityBat
EntityBat_setAsleep->MEntityBat$setAsleep(boolean)

EntityBoat->C{nms}.EntityBoat

EntityCreeper->C{nms}.EntityCreeper
EntityCreeper_setPowered->MEntityCreeper$setPowered(boolean)

EntityEnderDragon->C{nms}.EntityEnderDragon

EntityEnderman->C{nms}.EntityEnderman
EntityEnderman_setCarried->MEntityEnderman$setCarried({nms}.IBlockData)

EntityFallingBlock->C{nms}.EntityFallingBlock

EntityGuardian->C{nms}.EntityGuardian

EntityHorse->C{nms}.EntityHorse
EntityHorse_setVariant->MEntityHorse$setVariant(int)

EntityHuman->C{nms}.EntityHuman
EntityHuman_exp->FEntityHuman$exp
EntityHuman_expTotal->FEntityHuman$expTotal
EntityHuman_expLevel->FEntityHuman$expLevel

EntityItem->C{nms}.EntityItem
EntityItem_setItemStack->MEntityItem$setItemStack({nms}.ItemStack)

EntityLiving->C{nms}.EntityLiving
EntityLiving_getEffects->MEntityLiving$getEffects()

EntityMinecartAbstract->C{nms}.EntityMinecartAbstract

EntityOcelot->C{nms}.EntityOcelot
EntityOcelot_setCatType->MEntityOcelot$setCatType(int)

EntityPig->C{nms}.EntityPig
EntityPig_setSaddle->MEntityPig$setSaddle(boolean)

EntityPlayer->C{nms}.EntityPlayer
EntityPlayer_getBukkitEntity->MEntityPlayer$getBukkitEntity()
EntityPlayer_playerConnection->FEntityPlayer$playerConnection
EntityPlayer_playerInteractManager->FEntityPlayer$playerInteractManager
EntityPlayer_updateAbilities->MEntityPlayer$updateAbilities()

EntityRabbit->C{nms}.EntityRabbit

EntitySheep->C{nms}.EntitySheep
EntitySheep_setColor->MEntitySheep$setColor({nms}.EnumColor)

EntitySkeleton->C{nms}.EntitySkeleton

EntitySlime->C{nms}.EntitySlime

EntityTameableAnimal->C{nms}.EntityTameableAnimal
EntityTameableAnimal_setSitting->MEntityTameableAnimal$setSitting(boolean)

EntityTracker->C{nms}.EntityTracker
EntityTracker_trackedEntities->FEntityTracker$trackedEntities
EntityTracker_untrackPlayer->MEntityTracker$untrackPlayer({nms}.EntityPlayer)

EntityTrackerEntry->C{nms}.EntityTrackerEntry
EntityTrackerEntry_clear->MEntityTrackerEntry$clear({nms}.EntityPlayer)
EntityTrackerEntry_updatePlayer->MEntityTrackerEntry$updatePlayer({nms}.EntityPlayer)

EntityVillager->C{nms}.EntityVillager
EntityVillager_setProfession->MEntityVillager$setProfession(int)

EntityWolf->C{nms}.EntityWolf
EntityWolf_setAngry->MEntityWolf$setAngry(boolean)
EntityWolf_setCollarColor->MEntityWolf$setCollarColor({nms}.EnumColor)
EntityWolf_setTamed->MEntityWolf$setTamed(boolean)

EntityZombie->C{nms}.EntityZombie
EntityZombie_setBaby->MEntityZombie$setBaby(boolean)

EnumChatFormat->C{nms}.EnumChatFormat
EnumChatFormat_WHITE->FEnumChatFormat$WHITE

EnumColor->C{nms}.EnumColor
EnumColor_fromColorIndex->MEnumColor$fromColorIndex(int)

GameProfile->Ccom.mojang.authlib.GameProfile
GameProfile_getProfileId->MGameProfile$getId()

IntHashMap->C{nms}.IntHashMap
IntHashMap_get->MIntHashMap$get(int)

InventorySubcontainer->C{nms}.InventorySubcontainer
InventorySubcontainer_setItem->MInventorySubcontainer$setItem(int,{nms}.ItemStack)

MinecraftServer->C{nms}.MinecraftServer
MinecraftServer_getServer->MMinecraftServer$getServer()
MinecraftServer_getUserCache->MMinecraftServer$getUserCache()
MinecraftServer_getPlayerList->MMinecraftServer$getPlayerList()

NetworkManager->C{nms}.NetworkManager

PacketPlayInUseEntity->C{nms}.PacketPlayInUseEntity
PacketPlayInUseEntity_entityId->FPacketPlayInUseEntity$a

PacketPlayOutAnimation->C{nms}.PacketPlayOutAnimation
PacketPlayOutAnimation_animationType->FPacketPlayOutAnimation$b
PacketPlayOutAnimation_entityId->FPacketPlayOutAnimation$a

PacketPlayOutBed->C{nms}.PacketPlayOutBed
PacketPlayOutBed_entityId->FPacketPlayOutBed$a

PacketPlayOutCollect->C{nms}.PacketPlayOutCollect
PacketPlayOutCollect_entityId->FPacketPlayOutCollect$b

PacketPlayOutEntity->C{nms}.PacketPlayOutEntity
PacketPlayOutEntity_deltaX->FPacketPlayOutEntity$b
PacketPlayOutEntity_deltaY->FPacketPlayOutEntity$c
PacketPlayOutEntity_deltaZ->FPacketPlayOutEntity$d
PacketPlayOutEntity_entityId->FPacketPlayOutEntity$a
PacketPlayOutEntity_isOnGround->FPacketPlayOutEntity$g
PacketPlayOutEntity_pitch->FPacketPlayOutEntity$f
PacketPlayOutEntity_yaw->FPacketPlayOutEntity$e

PacketPlayOutEntityDestroy->C{nms}.PacketPlayOutEntityDestroy
PacketPlayOutEntityDestroy_entityIds->FPacketPlayOutEntityDestroy$a

PacketPlayOutEntityEffect->C{nms}.PacketPlayOutEntityEffect
PacketPlayOutEntityEffect_new->NPacketPlayOutEntityEffect(int,{nms}.MobEffect)

PacketPlayOutEntityMetadata->C{nms}.PacketPlayOutEntityMetadata
PacketPlayOutEntityMetadata_entityId->FPacketPlayOutEntityMetadata$a
PacketPlayOutEntityMetadata_metadataList->FPacketPlayOutEntityMetadata$b
PacketPlayOutEntityMetadata_new_empty->NPacketPlayOutEntityMetadata()
PacketPlayOutEntityMetadata_new_full->NPacketPlayOutEntityMetadata(int,{nms}.DataWatcher,boolean)

PacketPlayOutEntityTeleport->C{nms}.PacketPlayOutEntityTeleport
PacketPlayOutEntityTeleport_entityId->FPacketPlayOutEntityTeleport$a
PacketPlayOutEntityTeleport_isOnGround->FPacketPlayOutEntityTeleport$g
PacketPlayOutEntityTeleport_new->NPacketPlayOutEntityTeleport()
PacketPlayOutEntityTeleport_pitch->FPacketPlayOutEntityTeleport$f
PacketPlayOutEntityTeleport_x->FPacketPlayOutEntityTeleport$b
PacketPlayOutEntityTeleport_y->FPacketPlayOutEntityTeleport$c
PacketPlayOutEntityTeleport_yaw->FPacketPlayOutEntityTeleport$e
PacketPlayOutEntityTeleport_z->FPacketPlayOutEntityTeleport$d

PacketPlayOutEntityVelocity->C{nms}.PacketPlayOutEntityVelocity
PacketPlayOutEntityVelocity_entityId->FPacketPlayOutEntityVelocity$a

PacketPlayOutExperience->C{nms}.PacketPlayOutExperience
PacketPlayOutExperience_new->NPacketPlayOutExperience(float,int,int)

PacketPlayOutNamedEntitySpawn->C{nms}.PacketPlayOutNamedEntitySpawn
PacketPlayOutNamedEntitySpawn_entityId->FPacketPlayOutNamedEntitySpawn$a
PacketPlayOutNamedEntitySpawn_new->NPacketPlayOutNamedEntitySpawn({nms}.EntityHuman)
PacketPlayOutNamedEntitySpawn_profileId->FPacketPlayOutNamedEntitySpawn$b
PacketPlayOutNamedEntitySpawn_x->FPacketPlayOutNamedEntitySpawn$c
PacketPlayOutNamedEntitySpawn_y->FPacketPlayOutNamedEntitySpawn$d
PacketPlayOutNamedEntitySpawn_z->FPacketPlayOutNamedEntitySpawn$e
PacketPlayOutNamedEntitySpawn_yaw->FPacketPlayOutNamedEntitySpawn$f
PacketPlayOutNamedEntitySpawn_pitch->FPacketPlayOutNamedEntitySpawn$g

PacketPlayOutNamedSoundEffect->C{nms}.PacketPlayOutNamedSoundEffect
PacketPlayOutNamedSoundEffect_new->NPacketPlayOutNamedSoundEffect()
PacketPlayOutNamedSoundEffect_soundEffect->FPacketPlayOutNamedSoundEffect$a

PacketPlayOutPlayerInfo->C{nms}.PacketPlayOutPlayerInfo
PacketPlayOutPlayerInfo_action->FPacketPlayOutPlayerInfo$a
PacketPlayOutPlayerInfo_new->NPacketPlayOutPlayerInfo()
PacketPlayOutPlayerInfo_playerInfoList->FPacketPlayOutPlayerInfo$b

PacketPlayOutPosition->C{nms}.PacketPlayOutPosition

PacketPlayOutRespawn->C{nms}.PacketPlayOutRespawn

PacketPlayOutScoreboardScore->C{nms}.PacketPlayOutScoreboardScore
PacketPlayOutScoreboardScore_new->NPacketPlayOutScoreboardScore()
PacketPlayOutScoreboardScore_entry->FPacketPlayOutScoreboardScore$a
PacketPlayOutScoreboardScore_objective->FPacketPlayOutScoreboardScore$b
PacketPlayOutScoreboardScore_score->FPacketPlayOutScoreboardScore$c
PacketPlayOutScoreboardScore_action->FPacketPlayOutScoreboardScore$d

PacketPlayOutScoreboardTeam->C{nms}.PacketPlayOutScoreboardTeam
PacketPlayOutScoreboardTeam_new->NPacketPlayOutScoreboardTeam()
PacketPlayOutScoreboardTeam_teamName->FPacketPlayOutScoreboardTeam$a
PacketPlayOutScoreboardTeam_displayName->FPacketPlayOutScoreboardTeam$b
PacketPlayOutScoreboardTeam_prefix->FPacketPlayOutScoreboardTeam$c
PacketPlayOutScoreboardTeam_suffix->FPacketPlayOutScoreboardTeam$d
PacketPlayOutScoreboardTeam_nameTagVisibility->FPacketPlayOutScoreboardTeam$e

PacketPlayOutSpawnEntity->C{nms}.PacketPlayOutSpawnEntity
PacketPlayOutSpawnEntity_new->NPacketPlayOutSpawnEntity({nms}.Entity,int,int)

PacketPlayOutSpawnEntityLiving->C{nms}.PacketPlayOutSpawnEntityLiving
PacketPlayOutSpawnEntityLiving_new->NPacketPlayOutSpawnEntityLiving({nms}.EntityLiving)
PacketPlayOutSpawnEntityLiving_entityId->FPacketPlayOutSpawnEntityLiving$a

PacketPlayOutSpawnPosition->C{nms}.PacketPlayOutSpawnPosition
PacketPlayOutSpawnPosition_new->NPacketPlayOutSpawnPosition({nms}.BlockPosition)

PacketPlayOutUpdateAttributes->C{nms}.PacketPlayOutUpdateAttributes
PacketPlayOutUpdateAttributes_entityId->FPacketPlayOutUpdateAttributes$a

PlayerChunkMap->C{nms}.PlayerChunkMap
PlayerChunkMap_addPlayer->MPlayerChunkMap$addPlayer({nms}.EntityPlayer)
PlayerChunkMap_removePlayer->MPlayerChunkMap$removePlayer({nms}.EntityPlayer)

PlayerConnection->C{nms}.PlayerConnection
PlayerConnection_networkManager->FPlayerConnection$networkManager

PlayerInteractManager->C{nms}.PlayerInteractManager
PlayerInteractManager_getGameMode->MPlayerInteractManager$getGameMode()

PlayerList->C{nms}.PlayerList
PlayerList_sendWorldInfo->MPlayerList$b({nms}.EntityPlayer,{nms}.WorldServer)
PlayerList_updateClient->MPlayerList$updateClient({nms}.EntityPlayer)

UserCache->C{nms}.UserCache
UserCache_getProfileById->MUserCache$a(java.util.UUID)
UserCache_putProfile->MUserCache$a(com.mojang.authlib.GameProfile)

World->C{nms}.World
World_getSpawn->MWorld$getSpawn()

WorldServer->C{nms}.WorldServer
WorldServer_entityTracker->FWorldServer$tracker
WorldServer_getPlayerChunkMap->MWorldServer$getPlayerChunkMap()