tellraw @p {"text": "§lThe Game Tutorial"}
tellraw @p {"text":"Realms Collide is a multiplayer friendly customisable parkour map."} 
#note: change "The Parkour Map" to whatever we end up calling it
tellraw @p {"text":"§7To§r start with, the hub, the quartz room with all the buttons."}
tellraw @p {"text":"§7On§r three sides of the hub, there are buttons to take you to the dimensional hubs - where the access to the levels themselves are"}
tellraw @p {"text":"§7On§r the other side of the hub, there are the customisation buttons, the credits, and the tutorial - this!"}
tellraw @p {"text":"§7In§r your hotbar there is a button - right click it to go back to the hub from anywhere in the map."}
tellraw @p {"text": "§6Gold blocks§r are checkpoints, and if you die you will be sent back to them."}
tellraw @p {"text": "§7While§r simply falling won't lead to death, be careful of the Nether's lava and the End's void."}
tellraw @p {"text": "§7Some§r Levels are easier or harder than others, and some levels have the additional help of carpets that can suggest a path to follow. Though not all levels have these carpets, and they're not always obvious..."}
tellraw @p {"text": "§3Diamond blocks§r are how you know you have finished the level! Depending on your personal settings, you will either instantly continue to the next level, or return to the specific dimension hub."}
tellraw @p {"text": "§7Use§r the birch button to the left to toggle gamemode, and the spruce button on the right to toggle titles."}
tellraw @p {"text": "§7Open§r chat to read the full tutorial from the start!"}