scoreboard players add @s[scores={dummy_x=..-4096}] dummy_x 4096

execute unless score @s dummy_x matches ..-2048 run function bd:control/warp/warp_to_saved_coords/x/n1024
execute if score @s dummy_x matches ..-2048 positioned ~-2048 ~ ~ run function bd:control/warp/warp_to_saved_coords/x/n1024