scoreboard players add @s[scores={dummy_x=..-4}] dummy_x 4

execute unless score @s dummy_x matches ..-2 run function bd:control/warp/warp_to_saved_coords/x/n1
execute if score @s dummy_x matches ..-2 positioned ~-2 ~ ~ run function bd:control/warp/warp_to_saved_coords/x/n1