execute if score global currentLevel matches 101 run setblock 4 4 2 redstone_block
execute if score global currentLevel matches 102 run setblock 5 4 2 redstone_block
execute if score global currentLevel matches 103 run setblock 6 4 2 redstone_block
execute if score global currentLevel matches 104 run setblock 7 4 2 redstone_block

execute if score global currentLevel matches 201 run setblock 4 4 3 redstone_block
execute if score global currentLevel matches 202 run setblock 5 4 3 redstone_block
execute if score global currentLevel matches 203 run setblock 6 4 3 redstone_block
execute if score global currentLevel matches 204 run setblock 7 4 3 redstone_block

execute if score global currentLevel matches 301 run setblock 4 4 4 redstone_block
execute if score global currentLevel matches 302 run setblock 5 4 4 redstone_block
execute if score global currentLevel matches 303 run setblock 6 4 4 redstone_block
execute if score global currentLevel matches 304 run setblock 7 4 4 redstone_block

execute if score global currentLevel matches 401 run setblock 4 4 5 redstone_block
execute if score global currentLevel matches 402 run setblock 5 4 5 redstone_block
execute if score global currentLevel matches 403 run setblock 6 4 5 redstone_block
execute if score global currentLevel matches 404 run setblock 7 4 5 redstone_block