scoreboard players add @s[scores={dummy_x=..-2048}] dummy_x 2048

execute unless score @s dummy_x matches ..-1024 run function bd:control/warp/warp_to_saved_coords/x/n512
execute if score @s dummy_x matches ..-1024 positioned ~-1024 ~ ~ run function bd:control/warp/warp_to_saved_coords/x/n512