execute if score global puzzleSet matches 1 run scoreboard players add #fingermaps gameMoves 1
execute if score global puzzleSet matches 2 run scoreboard players add #tutorial gameMoves 1
execute if score global puzzleSet matches 3 run scoreboard players add #dozeoff gameMoves 1
execute if score global puzzleSet matches 4 run scoreboard players add #challenge gameMoves 1