scoreboard players add @s[scores={dummy_x=..-2}] dummy_x 2

execute unless score @s dummy_x matches ..-1 run function bd:control/warp/warp_to_saved_coords/y/_pos_or_neg
execute if score @s dummy_x matches ..-1 positioned ~-1 ~ ~ run function bd:control/warp/warp_to_saved_coords/y/_pos_or_neg