#FINGERMAPS
execute if score global currentLevel matches 1 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_hub"} replace

execute if score global currentLevel matches 101 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_101"} replace
execute if score global currentLevel matches 102 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_102"} replace
execute if score global currentLevel matches 103 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_103"} replace
execute if score global currentLevel matches 104 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_104"} replace

execute if score global currentLevel matches 201 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_201"} replace
execute if score global currentLevel matches 202 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_202"} replace
execute if score global currentLevel matches 203 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_203"} replace
execute if score global currentLevel matches 204 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_204"} replace

execute if score global currentLevel matches 301 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_301"} replace
execute if score global currentLevel matches 302 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_302"} replace
execute if score global currentLevel matches 303 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_303"} replace
execute if score global currentLevel matches 304 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_304"} replace

execute if score global currentLevel matches 401 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_401"} replace
execute if score global currentLevel matches 402 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_402"} replace
execute if score global currentLevel matches 403 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_403"} replace
execute if score global currentLevel matches 404 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_404"} replace

execute if score global currentLevel matches 999 run setblock ~ ~ ~ minecraft:structure_block[mode=load]{posX:1,posY:1,posZ:1,ignoreEntities:1b,mode:"LOAD",name:"bd:fingermaps_999"} replace