scoreboard players operation #undo81 hasArm = global hasArm
scoreboard players operation #undo81 hitCone2 = global hitCone
scoreboard players operation #undo81 char_set_x = @e[limit=1,tag=player_char,type=area_effect_cloud] char_x
scoreboard players operation #undo81 char_set_y = @e[limit=1,tag=player_char,type=area_effect_cloud] char_y
scoreboard players operation #undo81 char_set_z = @e[limit=1,tag=player_char,type=area_effect_cloud] char_z
scoreboard players operation #undo81 char_set_face = @e[limit=1,tag=player_char,type=area_effect_cloud] faceDirection
setblock ~ ~ ~ structure_block[mode=save]{name:"bd_undo:undo81",posX:1,posY:1,posZ:1,sizeX:32,sizeY:8,sizeZ:32,rotation:"NONE",mirror:"NONE",mode:"SAVE",ignoreEntities:1b} replace
