scoreboard players set @s inputCooldown 20
function bd:levels/_reload_level_fast

scoreboard players set global moveCooldown 10
function bd:control/warp/warp_to_saved_coords/_go

execute at @s run playsound minecraft:entity.ender_dragon.hurt master @s ~ ~1000 ~ 1000000 .65

kill @e[tag=player_model]

tellraw @s ["",{"text":"Puzzle reset.","color":"dark_aqua"}]