execute if score global currentLevel matches 3001 run setblock 2 16 2 redstone_block
execute if score global currentLevel matches 3002 run setblock 3 16 2 redstone_block
execute if score global currentLevel matches 3003 run setblock 4 16 2 redstone_block
execute if score global currentLevel matches 3004 run setblock 5 16 2 redstone_block
execute if score global currentLevel matches 3005 run setblock 6 16 2 redstone_block
execute if score global currentLevel matches 3006 run setblock 7 16 2 redstone_block
execute if score global currentLevel matches 3007 run setblock 8 16 2 redstone_block
execute if score global currentLevel matches 3008 run setblock 9 16 2 redstone_block
execute if score global currentLevel matches 3009 run setblock 10 16 2 redstone_block
execute if score global currentLevel matches 3010 run setblock 11 16 2 redstone_block