scoreboard players add @s[scores={dummy_z=..-64}] dummy_z 64

execute unless score @s dummy_z matches ..-32 run function bd:control/warp/warp_to_saved_coords/z/n16
execute if score @s dummy_z matches ..-32 positioned ~ ~ ~-32 run function bd:control/warp/warp_to_saved_coords/z/n16