execute if score levelSel levelSelect matches 1 run data modify block 40 157 107 Text1 set value '{"text":"The Plains","bold":true,"color":"green"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 2 run data modify block 40 157 107 Text1 set value '{"text":"Marshlands","bold":true,"color":"dark_green"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 3 run data modify block 40 157 107 Text1 set value '{"text":"The Igloo","bold":true,"color":"aqua"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 4 run data modify block 40 157 107 Text1 set value '{"text":"The Savannah","bold":true,"color":"gold"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 5 run data modify block 40 157 107 Text1 set value '{"text":"The Nether Bridge","bold":true,"color":"red"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 6 run data modify block 40 157 107 Text1 set value '{"text":"The Cave","bold":true,"color":"white"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 7 run data modify block 40 157 107 Text1 set value '{"text":"Mush-Room","bold":true,"color":"light_purple"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 8 run data modify block 40 157 107 Text1 set value '{"text":"Amethyst Geode","bold":true,"color":"dark_purple"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 9 run data modify block 40 157 107 Text1 set value '{"text":"Jungle Excalibur","bold":true,"color":"green"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 10 run data modify block 40 157 107 Text1 set value '{"text":"Forges Hollow","bold":true,"color":"gray"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 11 run data modify block 40 157 107 Text1 set value '{"text":"Ocean Floor","bold":true,"color":"blue"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 12 run data modify block 40 157 107 Text1 set value '{"text":"Sandy Tombs","bold":true,"color":"gold"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 13 run data modify block 40 157 107 Text1 set value '{"text":"Urban Alley","bold":true,"color":"gray"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 14 run data modify block 40 157 107 Text1 set value '{"text":"Stranded Beach","bold":true,"color":"aqua"}",GlowingText:1b}'
execute if score levelSel levelSelect matches 15 run data modify block 40 157 107 Text1 set value '{"text":"Abandoned Lush Mineshaft","bold":true,"color":"green"}'
execute if score levelSel levelSelect matches 16 run data modify block 40 157 107 Text1 set value '{"text":"Soulsand Pass","bold":true,"color":"red"}'
execute if score levelSel levelSelect matches 17 run data modify block 40 157 107 Text1 set value '{"text":"Castle Keep","bold":true,"color":"gray"}'
execute if score levelSel levelSelect matches 18 run data modify block 40 157 107 Text1 set value '{"text":"Brewery","bold":true,"color":"dark_purple"}'
execute if score levelSel levelSelect matches 19 run data modify block 40 157 107 Text1 set value '{"text":"The Witch Hut","bold":true,"color":"light_purple"}'
execute if score levelSel levelSelect matches 20 run data modify block 40 157 107 Text1 set value '{"text":"The End","bold":true,"color":"light_purple"}'