// ------------------------------------------------------ Naming ------------------------------------------------------
Name Tillman V Super Battleship
ShortName tillmanV
ItemID 7464
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon TillmanV
Model rainfire.TillmanV
Texture SkinTillmanV
//Third Person Camera Distance
CameraDistance 68.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.68
MaxNegativeThrottle 0.1
ThrottleDecay 0.0
//Steering modifiers
TurnLeftSpeed 0.16
TurnRightSpeed 0.16
Drag 3.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
NumWheels 4
WheelPosition 0 -500 -9 -77
WheelPosition 1 -500 -9 77
WheelPosition 2 500 -9 77
WheelPosition 3 500 -9 -77
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Gun
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 6
ShootDelaySecondary 6
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 149 50 42 core 
ShootPointPrimary 105 50 46 core 
ShootPointPrimary 60 50 42 core 
ShootPointPrimary -75 71 26 core 
ShootPointPrimary -123 42 76 core 
ShootPointPrimary 149 50 -42 core 
ShootPointPrimary 105 50 -46 core 
ShootPointPrimary 60 50 -42 core 
ShootPointPrimary -45 71 -27 core 
ShootPointPrimary -123 42 -76 core 
ShootPointSecondary 172 43 72 core 28mmGun
ShootPointSecondary 127 43 72 core 28mmGun
ShootPointSecondary 82 43 72 core 28mmGun
ShootPointSecondary 37 43 72 core 28mmGun
ShootPointSecondary -16 72 40 core 28mmGun
ShootPointSecondary -46 72 55 core 28mmGun
ShootPointSecondary -144 72 43 core 28mmGun
ShootPointSecondary -190 29 78 core 28mmGun
ShootPointSecondary -224 29 78 core 28mmGun
ShootPointSecondary -260 29 78 core 28mmGun
ShootPointSecondary -234 42 44 core 28mmGun
ShootPointSecondary 172 43 -72 core 28mmGun
ShootPointSecondary 127 43 -72 core 28mmGun
ShootPointSecondary 82 43 -72 core 28mmGun
ShootPointSecondary 37 43 -72 core 28mmGun
ShootPointSecondary -76 72 -57 core 28mmGun
ShootPointSecondary -108 72 -45 core 28mmGun
ShootPointSecondary -144 72 -43 core 28mmGun
ShootPointSecondary -190 29 -78 core 28mmGun
ShootPointSecondary -224 29 -78 core 28mmGun
ShootPointSecondary -260 29 -78 core 28mmGun
ShootPointSecondary -234 42 -44 core 28mmGun
ShootPointSecondary -108 71 43 core olerikon20mm
ShootPointSecondary -16 71 -43 core olerikon20mm
------- Inventory ------------------------------------------------------
CargoSlots 16
BombSlots 0
MissileSlots 8
AllowAllAmmo False
AddAmmo 5in38ShellAA
AddAmmo 12.7cmShellAA
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 20000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 204 94 0 -360 360 -10 60
Passengers 5
Passenger 1 464 46 0 core -130 130 -5 20 16in50Mk2SixGun PassengerGun1
GunOrigin 1 474 10 0
Passenger 2 314 66 0 core -120 120 -5 20 16in50Mk2SixGun PassengerGun2
GunOrigin 2 315 31 0
Passenger 3 -236 62 0 core 60 300 -5 20 16in50Mk2SixGun PassengerGun3
GunOrigin 3 -247 31 0
Passenger 4 -400 44 0 core 50 310 -5 20 16in50Mk2SixGun PassengerGun4
GunOrigin 4 -406 10 0
Passenger 5 -625 30 0 core
helipad 5 true
PassengerAimSpeed 1 0.2 0.4 0
PassengerAimSpeed 2 0.2 0.4 0
PassengerAimSpeed 3 0.2 0.4 0
PassengerAimSpeed 4 0.2 0.4 0
//Passenger turret sounds
PassengerTraverseSounds 1 true
PassengerTraverseSounds 2 true
PassengerTraverseSounds 3 true
PassengerTraverseSounds 4 true
//Turret 1
PassengerPitchSound 1 shipTurret
PassengerPitchSoundLength 1 19
PassengerYawSound 1 shipTurret
PassengerYawSoundLength 1 18
//Turret 2
PassengerPitchSound 2 shipTurret
PassengerPitchSoundLength 2 19
PassengerYawSound 2 shipTurret
PassengerYawSoundLength 2 18
//Turret 3
PassengerPitchSound 3 shipTurret
PassengerPitchSoundLength 3 19
PassengerYawSound 3 shipTurret
PassengerYawSoundLength 3 18
//Turret 4
PassengerPitchSound 4 shipTurret
PassengerPitchSoundLength 4 19
PassengerYawSound 4 shipTurret
PassengerYawSoundLength 4 18
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound ShipEngine3
StartSoundLength 120
EngineSound ShipEngine2
EngineSoundLength 111
ShootSoundPrimary 10cmShipGun
ShootSoundSecondary 40mmCrappyFire
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 15 navalSteelSegment5000 4 metalPropeller 8 steamTurbine 24 boiler
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 16 blue
AddDye 16 red
AddDye 32 gray
//Health and collision, 80000t, 240000hp (Note: Remodel and redo hitboxes eventually)
SetupPart core 31000 -500 -65 -75 1000 90 150 920
SetupPart trailer 28000 -600 -100 -92 1200 120 180
BulletDetection 40
ModelScale 1.0
Description A semi-fictional ship designed in late 1910's which was modernized_in the mid 30's with more AA and removed casemates.
Boat
PlaceableOnLand False
PlaceableOnWater True
FloatOnWater True
WheelStepHeight 0
Buoyancy 0.8
IsExplosionWhenDestroyed true
CollisionDamageEnable true
CollisionDamageThrottle 0.35
CollisionDamageTimes 40
BulletSpeed 6
BulletSpread 2
//Radar shit, range in blocks and delay in ticks. Visible means if it does/doesn't have stealth, offset the lowness on screen.
hasRadar true
radarPositionOffset 25
radarRange 1200
radarVisible true
radarRefreshDelay 45
IsExplosionWhenDestroyed true
DeathExplosionRadius 40
DeathExplosionDamageVsVehicle 2.0
DeathExplosionDamageVsLiving 250.0
DeathExplosionDamageVsPlane 3.0
//isExplosionWhenDestroyedRadius 25
//bigDeath True

////Smonkstaks

//Stage 1
AddEmitter largesmoke 1 [143,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [141,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [143,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [135,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [133,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [135,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [127,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [125,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [127,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [118,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [116,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [118,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [110,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [108,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [110,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core

AddEmitter largesmoke 1 [2,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [0,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [2,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-6,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-8,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-6,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-14,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-16,132,0] [1,1,1] [-0.5,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-14,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-21,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-23,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-21,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-31,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-33,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-31,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core

AddEmitter largesmoke 1 [-137,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-139,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-137,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-145,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-147,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-145,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-153,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-155,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-153,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-161,132,4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-163,132,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-161,132,-4] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-170,129,3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-172,129,0] [1,1,1] [0,0,0] 0.03 0.35 0 1 core
AddEmitter largesmoke 1 [-170,129,-3] [1,1,1] [0,0,0] 0.03 0.35 0 1 core

//Stage 2
AddEmitter largesmoke 2 [143,129,3] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [141,129,0] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [143,129,-3] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [135,132,4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [133,132,0] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [135,132,-4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [127,132,4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [125,132,0] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [127,132,-4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [118,132,4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [116,132,0] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [118,132,-4] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [110,129,3] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [108,129,0] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [110,129,-3] [1,1,1] [-0.25,1,0] 0.35 0.75 0 1 core

AddEmitter largesmoke 2 [2,129,3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [0,129,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [2,129,-3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-6,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-8,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-6,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-14,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-16,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-14,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-21,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-23,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-21,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-31,129,3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-33,129,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-31,129,-3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core

AddEmitter largesmoke 2 [-137,129,3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-139,129,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-137,129,-3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-145,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-147,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-145,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-153,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-155,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-153,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-161,132,4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-163,132,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-161,132,-4] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-170,129,3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-172,129,0] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core
AddEmitter largesmoke 2 [-170,129,-3] [1,1,1] [-0.25,1.5,0] 0.35 0.75 0 1 core

//Stage 3
AddEmitter explode 2 [143,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [141,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [143,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [135,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [133,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [135,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [127,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [125,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [127,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [118,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [116,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [118,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [110,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [108,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [110,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core

AddEmitter explode 2 [2,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [0,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [2,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-6,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-8,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-6,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-14,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-16,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-14,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-21,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-23,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-21,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-31,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-33,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-31,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core

AddEmitter explode 2 [-137,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-139,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-137,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-145,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-147,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-145,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-153,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-155,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-153,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-161,132,4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-163,132,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-161,132,-4] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-170,129,3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-172,129,0] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core
AddEmitter explode 2 [-170,129,-3] [1,1,1] [-0.25,2,0] 0.75 1 0 1 core