// ------------------------------------------------------ Naming ------------------------------------------------------
Name Salamis
ShortName rhnSalamis
ItemID 42341
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon rhnSalamis
Model rainfire.Salamis
Texture SkinSalamis
//Third Person Camera Distance
CameraDistance 48.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.602
MaxNegativeThrottle 0.2
ThrottleDecay 0.0
//Steering modifiers
TurnLeftSpeed 0.135
TurnRightSpeed 0.135
Drag 4.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
NumWheels 4
WheelPosition 0 -431 -8 -23
WheelPosition 1 -431 -8 23
WheelPosition 2 394 -8 20
WheelPosition 3 394 -8 -20
//If true, then all wheels will apply drive forces
FourWheelDrive true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Missile
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 30
ShootDelaySecondary 100
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary -160 13 66 core
ShootPointPrimary -91 13 75 port
ShootPointPrimary -33 13 75 port
ShootPointPrimary 71 13 78 superstructure
ShootPointPrimary 139 13 69 superstructure
ShootPointPrimary 197 13 63 superstructure
ShootPointPrimary -160 13 -66 core
ShootPointPrimary -91 13 -75 starboard
ShootPointPrimary -33 13 -75 starboard
ShootPointPrimary 71 13 -78 superstructure
ShootPointPrimary 139 13 -69 superstructure
ShootPointPrimary 197 13 -63 superstructure
ShootPointSecondary 330 -12 36 bow
ShootPointSecondary 330 -12 -36 bow
ShootParticlesPrimary largeexplode 0.6 0 0
ShootParticlesPrimary largeexplode 0.6 0 0
ShootParticlesPrimary explode 0.7 0 0
ShootParticlesPrimary explode 0.7 0 0
ShootParticlesPrimary cloud 0.6 0 0
ShootParticlesPrimary cloud 0.6 0 0
ShootParticlesSecondary magic 0.2 0 0
ReloadTimeSecondary 120
FixedSecondary true
SecondaryAngle 1 0 0
------- Inventory ------------------------------------------------------
CargoSlots 6
BombSlots 0
MissileSlots 12
AllowAllAmmo False
AddAmmo 6inchShellAP
AddAmmo 6inchShellHE
AddAmmo 21inTorpedoMk8
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 9260
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 91 98 0 -360 360 -10 30
Passengers 6
Passenger 1 84 180 0 core
Passenger 2 221 38 0 turret1 -150 150 -5 15 14in45Mk8Gun TurretI
GunOrigin 2 221 28 0
Passenger 3 152 60 0 turret2 -150 150 -5 15 14in45Mk8Gun TurretII
GunOrigin 3 152 50 0
Passenger 4 -196 60 0 turret3 30 330 -5 15 14in45Mk8Gun TurretIII
GunOrigin 4 -196 50 0
Passenger 5 -268 39 0 turret4 30 330 -5 15 14in45Mk8Gun TurretIV
GunOrigin 5 -268 29 0
Passenger 6 -138 180 0 core
PassengerAimSpeed 2 0.3 0.2 0
PassengerAimSpeed 3 0.3 0.2 0
PassengerAimSpeed 4 0.3 0.2 0
PassengerAimSpeed 5 0.3 0.2 0
//Passenger turret sounds
PassengerTraverseSounds 2 true
PassengerTraverseSounds 3 true
PassengerTraverseSounds 4 true
PassengerTraverseSounds 5 true
//Turret 1
PassengerPitchSound 2 shipTurret
PassengerPitchSoundLength 2 19
PassengerYawSound 2 shipTurret
PassengerYawSoundLength 2 18
//Turret 2
PassengerPitchSound 3 shipTurret
PassengerPitchSoundLength 3 19
PassengerYawSound 3 shipTurret
PassengerYawSoundLength 3 18
//Turret 3
PassengerPitchSound 4 shipTurret
PassengerPitchSoundLength 4 19
PassengerYawSound 4 shipTurret
PassengerYawSoundLength 4 18
//Turret 4
PassengerPitchSound 5 shipTurret
PassengerPitchSoundLength 5 19
PassengerYawSound 5 shipTurret
PassengerYawSoundLength 5 18
artilleryCalculator true
barrels 2 2
barrelSpread 2 1.1
barrels 3 2
barrelSpread 3 1.1
barrels 4 2
barrelSpread 4 1.1
barrels 5 2
barrelSpread 5 1.1
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound SteamEngine
StartSoundLength 28
EngineSound ShipEngine2
EngineSoundLength 28
ShootSoundPrimary 6inGun
ShootSoundSecondary TankShell
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 2 navalSteelSegment5000
AddRecipeParts stern 1 navalSteelSegment500 3 metalPropeller
AddRecipeParts bow 1 navalSteelSegment500
AddRecipeParts belt 5 navalSteelSegment1000
AddRecipeParts citadel 2 navalSteelSegment1000
AddRecipeParts deck 1 navalSteelSegment1000
AddRecipeParts steering 18 boiler 3 steamTurbine
AddRecipeParts superstructure 1 navalSteelSegment500
//Health and collision. Crew of 941, base hp of 29700 (labmod). 19500t, 53625hp total

SetupPart bow 7250 301 -39 -35 146 55 72 13
SetupPart stern 7250 -462 -18 -35 169 36 72 13
SetupPart core 15425 -255 -45 -40 470 43 80 60

SetupPart turret 2250 67 9 -16 44 89 32 251
SetupPart superstructure 2250 -173 18 -42 302 17 86 60
SetupPart belt 9200 -290 -50 -66 590 53 132 251
SetupPart citadel 5500 -273 -48 -42 505 52 84 250
SetupPart deck 3000 -300 6 -64 600 12 128 73

SetupPart turret1 7250 145 9 -16 32 50 32 354
SetupPart turret2 7250 214 -12 -16 32 50 32 354
SetupPart turret3 7250 -221 9 -16 32 50 32 354
SetupPart turret4 7250 -291 -12 -16 32 50 32 354
SetupPart steering 1500 -398 -46 -30 142 27 60 50

damageVsCrew 0.03
BulletDetection 26
ModelScale 1.2
Description A Greek Battlecruiser never completed due to WW1, it combined_U.S.-made 14" guns, British 6" secondaries, and built in_Germany to counter the Ottoman Reshadieh._Displ. - 19500t | L.D. - 1913_Length - 57.9m | Beam - 8.33m | Draft - 2.53m_Spd. - 23kn | Rng. - 9800 | 3x Steam Turbines | 18x Boilers
Boat
PlaceableOnLand False
PlaceableOnWater True
FloatOnWater True
WheelStepHeight 0
Buoyancy 0.08
CollisionDamageEnable true
CollisionDamageThrottle 0.35
CollisionDamageTimes 40
RotateWheels True
CollisionPoint -102 -32 -48 core
CollisionPoint -102 -32 48 core
CollisionPoint -300 -32 -24 core
CollisionPoint -300 -32 24 core
CollisionPoint -102 -32 -24 core
CollisionPoint -102 -32 24 core
CollisionPoint 100 -32 -48 core
CollisionPoint 100 -32 48 core
CollisionPoint -300 -32 -24 core
CollisionPoint -300 -32 24 core
CollisionPoint 102 -32 -24 core
CollisionPoint 102 -32 24 core
CollisionPoint 300 -32 -48 core
CollisionPoint 300 -32 48 core
CollisionPoint 302 -32 -24 core
CollisionPoint 302 -32 24 core
CollisionPoint 200 -32 -48 core
CollisionPoint 200 -32 48 core
CollisionPoint 202 -32 -24 core
CollisionPoint 202 -32 24 core
BulletSpeed 8
BulletSpread 2.5
DriverAimSpeed 3 2 0
IsExplosionWhenDestroyed true
DeathExplosionRadius 25
DeathExplosionDamageVsVehicle 2.0
DeathExplosionDamageVsLiving 200.0
DeathExplosionDamageVsPlane 2.0
//isExplosionWhenDestroyedRadius 25
//bigDeath True
WheelStepHeight 0
MaxThrottleInWater true
autisticHitDetection true
solid true
epicShip true
HasFlare true
HasSmoke true
hasAPS false
FlareDelay 1000
FlareSound Repair
TimeFlareUsing 40
AccelerationSpeed 0.3
DecelerationSpeed 0.3
BrakeMultiplier 1.2

////Smonkstaks

//Stage 1
AddEmitter largesmoke 1 [43,105,0] [6,12,6] [0,2,0] 0.02 0.5 0 1 steering
AddEmitter largesmoke 1 [-107,105,0] [6,12,6] [0,2,0] 0.02 0.5 0 1 steering

//Stage 2
AddEmitter explode 2 [43,105,0] [6,12,6] [-0.2,3,0] 0.5 1 0 1 steering
AddEmitter explode 2 [-107,105,0] [6,12,6] [-0.2,3,0] 0.5 1 0 1 steering

//Owie 1
AddEmitter largesmoke 4 [43,105,0] [7,4,7] [0,0,0] -1 1 0 0.35 core
AddEmitter largesmoke 4 [-107,105,0] [7,4,7] [0,0,0] -1 1 0 0.35 core

//Owie 2
AddEmitter flame 2 [43,105,0] [7,6,7] [0,0,0] -1 1 0 0.15 core
AddEmitter flame 2 [-107,105,0] [7,6,7] [0,0,0] -1 1 0 0.15 core