// ------------------------------------------------------ Naming ------------------------------------------------------
Name Reshadiye (1914)
ShortName tnsReshadiye
ItemID 7464
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon hmsErinTurk
Model rainfire.Reshadeih
Texture SkinReshadeih
//Third Person Camera Distance
CameraDistance 52.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.552
MaxNegativeThrottle 0.3
ThrottleDecay 0.0
//Steering modifiers
TurnLeftSpeed 0.145
TurnRightSpeed 0.145
Drag 10.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 0.1
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -302 -11 -58
WheelPosition 1 -302 -11 58
WheelPosition 2 300 -11 58
WheelPosition 3 300 -11 -58
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive false
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Missile
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 30
ShootDelaySecondary 100
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointSecondary -120 -10 -50 bow
ShootPointSecondary 70 -10 -50 bow
ShootPointSecondary -120 -10 50 bow
ShootPointSecondary 70 -10 50 bow
ShootPointSecondary -300 -10 0 stern
ShootPointPrimary 208 16 46 superstructure
ShootPointPrimary 161 16 57 superstructure
ShootPointPrimary 115 16 69 superstructure
ShootPointPrimary 68 16 78 superstructure
ShootPointPrimary -10 16 75 deck
ShootPointPrimary -65 16 66 deck
ShootPointPrimary -120 16 57 deck
ShootPointPrimary -164 16 46 deck
ShootPointPrimary 208 16 -46 superstructure
ShootPointPrimary 161 16 -57 superstructure
ShootPointPrimary 115 16 -69 superstructure
ShootPointPrimary 68 16 -78 superstructure
ShootPointPrimary -10 16 -75 deck
ShootPointPrimary -65 16 -66 deck
ShootPointPrimary -120 16 -57 deck
ShootPointPrimary -164 16 -46 deck
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 8
BombSlots 0
MissileSlots 10
AllowAllAmmo False
AddAmmo 6inchShellAP
AddAmmo 6inchShellHE
AddAmmo 21inTorpedoMk8
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 9800
// ------------------------------------------------------ Passengers ----------------------------------------------------
Driver 107 71 0 -360 360 -10 30
Passengers 7
Passenger 1 84 123 0 core
Passenger 2 220 48 0 turret1 -150 150 -3 20 13.5inchGunMkVI TurretA
GunOrigin 2 221 38 0
Passenger 3 152 53 0 turret2 -150 150 -3 20 13.5inchGunMkVI TurretB
GunOrigin 3 153 33 0
Passenger 4 -24 44 0 turret3 40 320 -3 20 13.5inchGunMkVI TurretQ
GunOrigin 4 -22 34 0
Passenger 5 -184 46 0 turret4 40 320 -3 20 13.5inchGunMkVI TurretX
GunOrigin 5 -182 36 0
Passenger 6 -253 32 0 turret5 40 320 -3 20 13.5inchGunMkVI TurretY
GunOrigin 6 -250 22 0
Passenger 7 78 165 0 core
artilleryCalculator true
barrels 2 2
barrelSpread 2 1.2
barrels 3 2
barrelSpread 3 1.2
barrels 4 2
barrelSpread 4 1.2
barrels 5 2
barrelSpread 5 1.2
barrels 6 2
barrelSpread 6 1.2

PassengerAimSpeed 2 0.24 0.18 0
PassengerAimSpeed 3 0.24 0.18 0
PassengerAimSpeed 4 0.24 0.18 0
PassengerAimSpeed 5 0.24 0.18 0
PassengerAimSpeed 6 0.24 0.18 0
//Passenger turret sounds
PassengerTraverseSounds 2 true
PassengerTraverseSounds 3 true
PassengerTraverseSounds 4 true
PassengerTraverseSounds 5 true
PassengerTraverseSounds 6 true
//Turret 1
PassengerPitchSound 2 shipTurret
PassengerPitchSoundLength 2 19
PassengerYawSound 2 shipTurret
PassengerYawSoundLength 2 18
//Turret 2
PassengerPitchSound 3 shipTurret
PassengerPitchSoundLength 3 19
PassengerYawSound 3 shipTurret
PassengerYawSoundLength 3 18
//Turret 3
PassengerPitchSound 4 shipTurret
PassengerPitchSoundLength 4 19
PassengerYawSound 4 shipTurret
PassengerYawSoundLength 4 18
//Turret 4
PassengerPitchSound 5 shipTurret
PassengerPitchSoundLength 5 19
PassengerYawSound 5 shipTurret
PassengerYawSoundLength 5 18
//Turret 5
PassengerPitchSound 6 shipTurret
PassengerPitchSoundLength 6 19
PassengerYawSound 6 shipTurret
PassengerYawSoundLength 6 18
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound ShipEngine3
StartSoundLength 24
EngineSound ShipEngine2
EngineSoundLength 29
ShootSoundPrimary 6inGunAuto
ShootSoundSecondary TankShell
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, portWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core,
AddRecipeParts core 2 navalSteelSegment5000
AddRecipeParts stern 1 navalSteelSegment500 4 metalPropeller
AddRecipeParts bow 1 navalSteelSegment500
AddRecipeParts belt 5 navalSteelSegment1000
AddRecipeParts citadel 2 navalSteelSegment1000
AddRecipeParts deck 1 navalSteelSegment1000
AddRecipeParts steering 15 boiler 4 steamTurbine
AddRecipeParts superstructure 8 navalSteelSegment100
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 12 red
AddDye 24 gray
//Health and collision 22780t, 68340hp total
SetupPart core 18340 -186 -45 -36 400 40 72 50
SetupPart bow 6550 282 -59 -37 139 82 74 30
SetupPart stern 6550 -429 -30 -40 151 43 80 30

SetupPart citadel 11400 -212 -51 -54 444 50 108 305
SetupPart belt 15000 -269 -57 -63 550 61 126 305
SetupPart deck 5000 -269 5 -63 550 13 126 76

SetupPart turret1 4600 213 -5 -17 34 49 34 558
SetupPart turret2 4600 144 10 -17 34 49 34 558
SetupPart turret3 4600 -48 -5 -17 34 49 34 558
SetupPart turret4 4600 -204 -2 -17 34 49 34 558
SetupPart turret5 4600 -273 -14 -17 34 49 34 558

SetupPart steering 2000 -338 -54 -20 151 23 40 20
SetupPart superstructure 3500 10 10 -49 142 28 100 50

damageVsCrew 0.03
BulletDetection 27
ModelScale 2.9
Description An Ottoman Super-Dreadnought that was seized by the British Royal Navy_and renamed HMS Erin._Displ. - 22780t | L.D. - 1911_Length - 56.85m | Beam - 9.3m | Draft - 2.9m_Spd. - 21kn | Rng. - 9800 | 4x Steam Turbines | 15x Boilers
Boat
PlaceableOnLand False
PlaceableOnWater True
FloatOnWater True
WheelStepHeight 0
Buoyancy 0.08
CollisionPoint -102 -32 -48 core
CollisionPoint -102 -32 48 core
CollisionPoint -300 -32 -24 core
CollisionPoint -300 -32 24 core
CollisionPoint -102 -32 -24 core
CollisionPoint -102 -32 24 core
CollisionPoint -500 -32 -48 core
CollisionPoint -500 -32 48 core
CollisionPoint 100 -32 -48 core
CollisionPoint 100 -32 48 core
CollisionPoint -300 -32 -24 core
CollisionPoint -300 -32 24 core
CollisionPoint 102 -32 -24 core
CollisionPoint 102 -32 24 core
CollisionPoint -500 -32 -50 core
CollisionPoint -500 -32 50 core
CollisionPoint 300 -32 -48 core
CollisionPoint 300 -32 48 core
CollisionPoint 302 -32 -24 core
CollisionPoint 302 -32 24 core
CollisionPoint 400 -32 -48 core
CollisionPoint 400 -32 48 core
CollisionPoint 200 -32 -48 core
CollisionPoint 200 -32 48 core
CollisionPoint 400 -32 -24 core
CollisionPoint 400 -32 24 core
CollisionPoint 202 -32 -24 core
CollisionPoint 202 -32 24 core
BulletSpeed 8
BulletSpread 2.5
DriverAimSpeed 3 2 0
IsExplosionWhenDestroyed true
DeathExplosionRadius 25
DeathExplosionDamageVsVehicle 2.0
DeathExplosionDamageVsLiving 150.0
DeathExplosionDamageVsPlane 2.0
//isExplosionWhenDestroyedRadius 25
//bigDeath True
WheelStepHeight 0
MaxThrottleInWater true
autisticHitDetection true
solid true
epicShip true
//HasFlare true
//HasSmoke true
//hasAPS false
//FlareDelay 1000
//FlareSound Repair
//TimeFlareUsing 40
AccelerationSpeed 0.3
DecelerationSpeed 0.3
BrakeMultiplier 1.2
AdvPaintjob HMS-Erin hmsErin SkinErin


AddEmitter largesmoke 1 [54,117,0] [6,3,7] [-0.1,1,0] 0.03 0.35 0 1 steering
AddEmitter largesmoke 1 [15,117,0] [6,3,7] [-0.1,1,0] 0.03 0.35 0 1 steering
AddEmitter largesmoke 2 [54,117,0] [6,3,7] [-0.1,1.5,0] 0.35 0.75 0 1 steering
AddEmitter largesmoke 2 [15,117,0] [6,3,7] [-0.1,1.5,0] 0.35 0.75 0 1 steering
AddEmitter largesmoke 3 [54,117,0] [6,3,7] [-0.1,2.5,0] 0.75 1 0 1 steering
AddEmitter largesmoke 3 [15,117,0] [6,3,7] [-0.1,2.5,0] 0.75 1 0 1 steering

AddEmitter largesmoke 4 [54,117,0] [6,3,7] [-0.1,2.5,0] -1 1 0 0.35 core
AddEmitter largesmoke 4 [15,117,0] [6,3,7] [-0.1,2.5,0] -1 1 0 0.35 core
AddEmitter flame 2 [54,117,0] [6,3,7] [-0.1,2.5,0] -1 1 0 0.15 core
AddEmitter flame 2 [15,117,0] [6,3,7] [-0.1,2.5,0] -1 1 0 0.15 core