// ------------------------------------------------------ Naming ------------------------------------------------------
Name 8"/55 Mk.9 Twin Gun Turret Mount
ShortName 8in55TwinGunMount
ItemID 23287
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon 8in55Mk9Twin
Model rainfire.8in55Mk9TwinGunMount
Texture Skin8in55Mk9TwinGunMount
//Third Person Camera Distance
CameraDistance 14.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0
MaxNegativeThrottle 0
//Steering modifiers
TurnLeftSpeed 0
TurnRightSpeed 0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
NumWheels 4
WheelPosition 0 -35 -9 -32
WheelPosition 1 -35 -9 32
WheelPosition 2 28 -9 32
WheelPosition 3 28 -9 -32
WheelSpringStrength 0.25
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Shell
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 240
ShootDelaySecondary 240
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 125 15 -9 turret
ShootPointSecondary 125 15 9 turret
ShootParticlesPrimary largeexplode 2 0 0
ShootParticlesPrimary largeexplode 2 0 0
ShootParticlesPrimary largeexplode 2 0 0
ShootParticlesPrimary largeexplode 3 0 0
ShootParticlesPrimary largeexplode 3 0 0
ShootParticlesPrimary largeexplode 3 0 0
ShootParticlesPrimary explode 2 0 0
ShootParticlesPrimary explode 2 0 0
ShootParticlesPrimary explode 3 0 0
ShootParticlesPrimary explode 3 0 0
ShootParticlesPrimary cloud 3 0 0
ShootParticlesPrimary cloud 4 0 0
ShootParticlesPrimary cloud 4 0 0
ShootParticlesSecondary largeexplode 2 0 0
ShootParticlesSecondary largeexplode 2 0 0
ShootParticlesSecondary largeexplode 2 0 0
ShootParticlesSecondary largeexplode 3 0 0
ShootParticlesSecondary largeexplode 3 0 0
ShootParticlesSecondary largeexplode 3 0 0
ShootParticlesSecondary explode 2 0 0
ShootParticlesSecondary explode 2 0 0
ShootParticlesSecondary explode 3 0 0
ShootParticlesSecondary explode 3 0 0
ShootParticlesSecondary cloud 3 0 0
ShootParticlesSecondary cloud 4 0 0
ShootParticlesSecondary cloud 4 0 0
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 6
BombSlots 0
MissileSlots 2
AllowAllAmmo False
AddAmmo 8in55APShell
AddAmmo 8in55HEShell
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 100
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 33 0 -360 360 -10 41
RotatedDriverOffset -24 0 0
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound None
StartSoundLength 0
EngineSound None
EngineSoundLength 0
ShootSoundPrimary 8inGun
ShootSoundSecondary 8inGun
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 vehicleSeat 2 breechScrewAdvanced 68 navalSteelAlloy
AddRecipeParts core 16 ingotIron
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
AddDye 2 black
//Health and collision
SetupPart core 1600 -39 -24 -37 72 21 74
SetupPart turret 3500 -48 -3 -37 86 38 74
BulletDetection 4
ModelScale 3.6
SetPlayerInvisible false
DriverAimSpeed 0.6 0.8 0
DriverYawBeforePitch false
DriverTraverseSounds true
YawSound shipTurret2
YawSoundLength 20
PitchSound shipTurret2
PitchSoundLength 20
BulletSpeed 8
BulletSpread 3.25
//Radar shit, range in blocks and delay in ticks. Visible means if it does/doesn't have stealth, offset the lowness on screen.
hasRadar true
radarPositionOffset 25
radarRange 1000
radarVisible true
radarRefreshDelay 30
IsExplosionWhenDestroyed true
DeathExplosionRadius 10
DeathExplosionDamageVsVehicle 1.5
DeathExplosionDamageVsLiving 100.0
DeathExplosionDamageVsPlane 1.5
//isExplosionWhenDestroyedRadius 25
//bigDeath True
Description Land mount of 8in/55 Mk.9 Twin Mount taken from USS Saratoga.