Name SPAS-10
ShortName megaDestroyer
//The ammo this gun uses (shortName)
Ammo megaDestroyerShells
Icon MegaDestroyer
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 55
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 10
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 20
//Damage in half hearts
Damage 5
//The higher this value, the more the bullets spread
Accuracy 25
SneakSpreadMultiplier 0.9
//Time in ticks between rounds
ShootDelay 15
//Whether or not to distort the sound. This works well for single shots but not for loops
DistortSound False
ShootSound MegaDestroyerShoot
ReloadSound MegaDestroyerReload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 8.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.3
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.SPAS

Texture MegaDestroyer
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments true
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Modifiers
MoveSpeedModifier 0.9
ModelScale 1.2
//Show Information
Description Good for riots and Anti-Life purposes.
ShowAttachments true
ShowDamage true
ShowAccuracy true
ShowRecoil true
ShowReloadTime true
showCrosshair true
ReloadSoundRange 6
GunSoundRange 300