Name 4.7" QF Mark XII Gun CPXIX
ShortName 4.7inQFMkXIITwin
//The ammo this gun uses (shortName)
Ammo 4.7inShellHE
Ammo 4.7inShellSAP
Ammo 4.7inShellASW
Ammo shittyShell
Icon 4.7inQFMkXII
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 7488
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 100000000
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 2
//Damage in half hearts
Damage 1
//The higher this value, the more the bullets spread
Accuracy 1.55
//Time in ticks between rounds
ShootDelay 80
ShootSound 5inGun
//The length of the sound. 0 for a single shot sound. Other values are for looping sounds
SoundLength 0
DistortSound False
ReloadSound BARReload
Mode FullAuto
Scope None
Deployable False
BulletSpeed 6.0
UsableByPlayers false
usableByPlayers false
UsableByMechas True
usableByMechas True
ReloadSoundRange 5
GunSoundRange 150
DistantSoundRange 250
DistantSound 5inGunDistant
Description A widely-used British DD gun, it was a mediocre weapon since it wasn't DP._Regardless, it can use (crappy) ASW projectiles.