Name 28cm SK C/34 Naval Gun
ShortName 28cmSKC34Gun
//The ammo this gun uses (shortName)
Ammo 28cmSKC34APShell
Ammo 28cmSKC34APShellSalvo
Ammo 28cmSKC34HEShell
Ammo 28cmSKC34HEShellSalvo
Icon 28cmSKC34
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 25832
//Reload time in ticks, 1/20ths of a second
ReloadTime 300
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 40
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 3
AllowNumBulletsByBulletType true
AllowSpreadByBullet true
//Damage in half hearts
Damage 1
//The higher this value, the more the bullets spread
Accuracy 2.1
//Time in ticks between rounds
ShootDelay 300
ShootSound 28cmGun
BulletSpeed 14
ReloadSound M551ShellReload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments false
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 0
usableByMechas true
UsableByMechas true
UsableByPlayers false
usableByPlayers false
ReloadSoundRange 5
GunSoundRange 280
DistantSoundRange 360
DistantSound 8inGunDistant
Description An improved version of the 28cm SK C/28 gun, it saw use_on the Scharnhorst-class battleships._Having a very long range for its caliber, it also has a high ROF. However, it_is quite weak and has high shell dispersion.