Name 16"/50 Mk.7 Naval Gun
ShortName 16in50Mk7GFCS
//The ammo this gun uses (shortName)
Ammo 16inAPmk8
Ammo 16inAPmk8Salvo
Ammo 16inHCmk13
Ammo 16inHCmk14Salvo
Ammo 16in50Mk7W23Shell
Ammo 16in50Mk7W23ShellSalvo
Ammo 16in50Mk7HEmk145
Ammo 16in50Mk7ICMmk146
Ammo 16in50Mk7HCmk147
Ammo 16in50Mk7HCmk147Salvo
Ammo 16in50Mk7ERmk150S
Ammo 16inShell
Icon 16in50Mk7Patriotic
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 25832
//Reload time in ticks, 1/20ths of a second
ReloadTime 400
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 40
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 3
AllowNumBulletsByBulletType true
AllowSpreadByBullet true
//Damage in half hearts
Damage 1.182
//The higher this value, the more the bullets spread
Accuracy 1.5
//Time in ticks between rounds
ShootDelay 400
ShootSound 16inchGun
BulletSpeed 14
ReloadSound M551ShellReload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments false
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 0
usableByMechas true
UsableByMechas true
UsableByPlayers false
usableByPlayers false
ReloadSoundRange 5
GunSoundRange 300
DistantSoundRange 420
DistantSound BattleshipGunDistant
Description Designated by naval historians as the world's best battleship gun ever concieved._Now has a modern GFCS and can use a wide selection of shells.