Name Dematerializer Rifle M1
ShortName dematerializerRifle
//The ammo this gun uses (shortName)
Ammo dematerializerRifleDrum
Icon drifle1
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 68992
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 10
//Damage in half hearts
Damage 50
//The higher this value, the more the bullets spread
Accuracy 0
//Time in ticks between rounds
ShootDelay 40
ShootSound PSR
ReloadSound WipeoutReload
NumBullets 4
//Spin sound plays the whole time the player holds the shoot button, on loop. Warmup plays first, and cooldown plays when they stop firing
WarmupSound MinigunWarmup
SpinSound MinigunSpin
CooldownSound MinigunCooldown
WarmupSoundLength 60
SpinSoundLength 10
Mode Minigun
OneHanded false
//Bullet speed, default 3.0
BulletSpeed 30.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope advancedScope
ZoomLevel 3.0
FOVZoomLevel 1.0
HasNightVision true
AllowNightVision true
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model rainfire.MiningRifleM1
Texture SkinMiningRifleM1
ModelScale 0.96
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope 16xScope
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Modifiers
MoveSpeedModifier 0.55
KnockbackModifier 0.2
//Show Information
Description Initially a mining tool used by space colonists, it has_been weaponized and can destroy hardened materials with ease.
ShowAttachments true
ShowDamage true
ShowAccuracy true
ShowRecoil true
ShowReloadTime true
ShowCrosshair false
ReloadSoundRange 6
GunSoundRange 200