Name Automatic White-Phosphorous Rifle AWPR-XM1
ShortName awprXM1
//The ammo this gun uses (shortName)
Ammo zcsWipeoutAmmo
Icon awprXM1
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 55
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 20
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 3
//Whether or not to distort the sound. This works well for single shots but not for loops
DistortSound True
ShootSound WipeoutShoot
ReloadSound WipeoutReload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 13.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope advancedScope
ZoomLevel 4.5
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments true
AllowGripAttachments true
NumGenericAttachmentSlots 1
ModelScale 1.2
//Show Information
Description Fires white phosphorus at enemies that burns them._Does more damage than XM2.
ShowAttachments true
ShowDamage true
ShowAccuracy true
ShowRecoil true
ShowReloadTime true
ShowCrosshair false