Name Fliegerhammer
ShortName fliegerHammer
//The ammo this gun uses (shortName)
Ammo fliegerRocket
Ammo fliegerBundle
Ammo fliegerBundleMagic
Icon FliegerHammer
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
RandomRecoilRange 1.8
RandomRecoilYawRange 2.0
DecreaseRecoil 1.5
DecreaseRecoilYaw 1.8
//Damage in half hearts
Damage 1
//The higher this value, the more the bullets spread
Accuracy 4
//Time in ticks between rounds
ShootDelay 1
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
ShootSound RocketFire1
ReloadSound Kar98kReload
Mode FullAuto Burst SemiAuto
//The number of bullets to fire each round
NumBurstRounds 5
OneHanded true
//Bullet speed, default 3.0
BulletSpeed 7.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope rocketscope1
ZoomLevel 5.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model rainfire.Fliegerhammer
Texture SkinFliegerhammer
ModelScale 0.4
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWSingleFire flanMWBurstFire reddotScope barrel
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Modifiers
MoveSpeedModifier 0.5
KnockbackModifier 1.0
//Show Information
Description A drastically modified version of the Fliegerfaust, it is_much more effective due to better rockets and select fire._Can be dual wielded - not recommended.
ShowAttachments true
ShowDamage true
ShowAccuracy true
ShowRecoil true
ShowReloadTime true
ShowCrosshair false
ReloadSoundRange 6
GunSoundRange 128