Name FN F2000
ShortName F2000
//The ammo this gun uses (shortName)
Ammo 5.56x45mm30Rounds
Ammo 5.56x45mm40Rounds
Ammo NATO
Ammo 30x556Ammo
Ammo 20x556Ammo
Icon F2000
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 69014
//Reload time in ticks, 1/20ths of a second
ReloadTime 50
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
RandomRecoilRange 0.8
RandomRecoilYawRange 0.7
DecreaseRecoil 1.8
DecreaseRecoilYaw 0.9
//Damage in half hearts
Damage 11.2
//The higher this value, the more the bullets spread
Accuracy 1.75
//Time in ticks between rounds
ShootDelay 2
ShootSound F2000Fire
ReloadSound ARReload
Mode FullAuto SemiAuto
OneHanded false
//Bullet speed, default 3.0
BulletSpeed 17.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.6
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
ModelScale 0.155
Model rainfire.F2000
Texture SkinF2000
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMW4xScope
AllowBarrelAttachments true
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 2
//Modifiers
MoveSpeedModifier 0.92
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AdvPaintjob Cruiseliner F2000boat SkinF2000Boat
//Show Information
Description A futuristic looking, bullpup assault rifle with built in optics._Unlike the FAMAS, it has the most managable recoil and better accuracy._However, it does not have burst fire and can't take other scopes.
ShowAttachments true
ShowDamage true
ShowAccuracy true
ShowRecoil true
ShowReloadTime true
ShowCrosshair false
ReloadSoundRange 6
GunSoundRange 256

//Casing Ejection
CasingModel rainfire.CasingRifle
CasingTexture SkinCasingRifle

//Muzzle Flashes
FlashModel rainfire.GenericFlash
FlashTexture SkinGenericFlash4