Name 45mm 20-K High-Explosive Shell
ShortName 45mmL46ShellHE
Model mw.StingerMissile
Texture Tracer
//Colour of icon and model
Colour 255 255 255
ItemID 7000
Icon 7.5cmShell
//How affected by gravity the bullet is
FallSpeed 0.5
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 10
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 370
DamageVsVehicles 100
//Size of explosion caused
Explosion 3
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 0
FlakParticles 100
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.72
HitSound HitmarkerSoundEffect
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Shell
//Whether or not the bullet can travel through an entity having hit it
Penetrates True
SmokeTrail True
TrailParticleType smoke
Description High-Explosive Shell used in 45mm 20-K guns.