Name BGM-109A Nuclear Tomahawk Missile
ShortName bgm109Nuclear
Model rainfire.GenericMissile
Texture SkinMk13GMLS
//Colour of icon and model
Colour 255 255 255
ItemID 7447
Icon VMissile
//How affected by gravity the bullet is
FallSpeed 0.1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 4
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 13000
DamageVsVehicles 10000
//Size of explosion caused
Explosion 40
ExplosionPower 8.0
ExplosionDamageVsLiving 500.0
ExplosionDamageVsPlane 15.0
ExplosionDamageVsVehicle 4.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 1500
FlakParticles 6
FlakParticleType nuclear
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 4
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 5
HitSound DramaticAtomicBomb
HitSoundRange 160
HitSoundEnable true
EntityHitSoundEnable true
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 400.0
SmokeTrail True
TrailParticleType flansmod.fmflame
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 0.0
//True if this is a bomb
Bomb False
Shell True
LockOnToPlayers True
LockOnToLivings True
LockOnToPlanes False
LockOnToVehicles True
MaxLockOnAngle 360.0

TurningForce 10
Description Nuclear Missile for use on modernized Iowa-class battleships or SSGN's._Can be used against almost anything.
FlareParticleCount 20
DebrisParticleCount 10
ManualGuidance true
HasDeadZone true
DeadZoneTime 30
FixedTrackDirection true
BoostParticle largeexplosion
WeaponType Shell
GuidedTurnRadius 20
ExplosionBreaksBlocks true
HasLight True