Name 61cm Torpedo
ShortName 61cmTorpedo
Model rainfire.GenericTorpedo
Texture SkinTorpType93
//Colour of icon and model
Colour 255 255 255
ItemID 7000
Icon genericTorpedo
//How affected by gravity the bullet is
FallSpeed 18
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 3
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 9000
DamageVsVehicles 5400
ExplosionDamageVsLiving 5.0
ExplosionDamageVsPlane 300.0
ExplosionDamageVsVehicle 10.8
//Size of explosion caused
Explosion 10
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 1200
FlakParticles 750
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 4
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 1.0
HitSound bomb
//WeaponType : One of Missile, Shell, Bomb, Gun, None. Only affects driveable entities
WeaponType Missile
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 1080.0
SmokeTrail True
TrailParticleType smoke
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
LockOnToMechas False
MaxLockOnAngle 0.0
TurningForce 3.0
Description Deadly 61cm torpedo for japanese warships.
Torpedo True