Name Javelin Rocket
ShortName javelinRocket
Model mw.MIM23Rocket
Texture MIM23
//Colour of icon and model
Colour 255 255 255
ItemID 7000
Icon javelinRocket
//How affected by gravity the bullet is
FallSpeed -4
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 5000
DamageVsVehicles 1500
//Size of explosion caused
Explosion 5
ExplosionPower 3.0
ExplosionDamageVsLiving 20.0
ExplosionDamageVsPlane 10.0
ExplosionDamageVsVehicle 1.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 1200
FlakParticles 600
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 2
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 1.0
HitSound bomb
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 500.0
SmokeTrail True
TrailParticleType flansmod.fmflame
LockOnToDriveables True
LockOnToPlayers True
LockOnToLivings True
LockOnToMechas True
MaxLockOnAngle 90.0
TurningForce 6.0
Description Javelin Rocket that should be able to lock onto things using top-attack tech.