Name Flieger Rocket
ShortName fliegerRocket
Model mw.StingerMissile
Texture Mk4Rocket
//Colour of icon and model
Colour 255 255 255
Icon FliegerRocket
//How affected by gravity the bullet is
FallSpeed 0.35
//The maximum stack size
MaxStackSize 6
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 300
DamageVsVehicles 300
//Size of explosion caused
Explosion 3
ExplosionPower 2.0
ExplosionDamageVsLiving 30.0
ExplosionDamageVsPlane 10.0
ExplosionDamageVsVehicle 1.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 0
FlakParticles 20
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 2
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 1.0
HitSound bullet
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 15.0
SmokeTrail True
TrailParticleType flansmod.fmsmoke
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 20.0
Description Single rocket for Fliegerhammer. Does 300 damage.