Name 8in Canister-Shot Shell
ShortName 8inCanisterShell
Model monolith.BattleshipShell
Texture SkinBattleshipShell
//Colour of icon and model
Colour 255 255 255
ItemID 7008
Icon 8inNavalShell
//How affected by gravity the bullet is
FallSpeed 0.1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 48
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 1000
DamageVsVehicles 2000
//Size of explosion caused
Explosion 0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 2
FlakParticles 100

FlakParticleType largeexplode
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 1
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 1
HitSound bomb
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail False
ExplosionRadius 0.0

ExplosionDamageVsLiving 5.30
ExplosionDamageVsPlane 5.0
ExplosionDamageVsVehicle 1.0
ExplosionBreaksBlocks true


HitSound HitmarkerSoundEffect
HitSoundRange 60
HitSoundEnable true
EntityHitSoundEnable true


HasSubmunitions true
Submunition navalCanisterShot
NumSubmunitions 60
SubmunitionDelay 0
SubmunitionSpread 10
ExplosionBreaksBlocks false
Description Experimental Canister-shot shell for 8in guns._48 rounds per item