Name 5"/51 HC Shell (Mk.39)
ShortName 5in51ShellHC
Model monolith.to150MM
Texture Skin100to150MM
//Colour of icon and model
Colour 255 255 255
ItemID 7447
Icon 5inNavalShell2
//How affected by gravity the bullet is
FallSpeed 3.0
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 230
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 1040
DamageVsVehicles 260
//Size of explosion caused
Explosion 4
ExplosionPower 1.3
ExplosionDamageVsLiving 32.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 300
FlakParticles 120
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.508
HitSound bomb
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 12.7
SmokeTrail True
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 0.0
//True if this is a bomb
Bomb False
Shell True
Description HC shell for early USN 5inch guns._230 rounds per item._Ranges are as follows-_0D = 53m_5D = 122m_10D = 183m_15D = 230m_20D = 268m_25D = 294m_30D = 307m_35D = 312m_40D = 307m_45D = 296m_50D = 280m_55D = 256m_60D = 225m_65D = 196m_70D = 156m_75D = 124m_80D = 82m_85D = 37m