Name 5"/38 Shell AAVT (Mk.31 Mod.6)
ShortName 5in38ShellAA
Model monolith.to150MM
Texture Skin100to150MM
//Colour of icon and model
Colour 255 255 255
ItemID 7000
Icon 5inNavalShell2
//How affected by gravity the bullet is
FallSpeed 0.1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 350
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 780
DamageVsVehicles 195
DamageVsPlanes 360
//Size of explosion caused
Explosion 5
ExplosionDamageVsLiving 16.0
ExplosionDamageVsPlayer 16.0
ExplosionDamageVsPlane 15.0
ExplosionDamageVsVehicle 0.5
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 160
FlakParticles 600
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.508
HitSound HitmarkerSoundEffect
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 30.0
SmokeTrail True
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 0.0
////Detonation conditions
VehicleProximityTrigger 10.0
LivingProximityTrigger 10.0
//True if this is a bomb
Bomb False
Shell True
RecipeOutput 8
Description High-Explosive, Anti-Aircraft 5inch shell used on American ships._Not good against vehicles._350 rounds per item.
ExplosionBreaksBlocks false
PrimeDelay 10