Name 4"/50 Shell HE
ShortName 4in50ShellHE
Model monolith.to150MM
Texture Skin100to150MM
//Colour of icon and model
Colour 255 255 255
ItemID 7447
Icon 4inNavalShell
//How affected by gravity the bullet is
FallSpeed 3.0
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 300
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 580
DamageVsVehicles 135
//Size of explosion caused
Explosion 3
ExplosionPower 1.5
ExplosionDamageVsLiving 23.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 240
FlakParticles 120
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.408
HitSound bomb
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 10.2
SmokeTrail True
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 0.0
//True if this is a bomb
Bomb False
Shell True
Description HE shell for 4inch guns._300 rounds per item._Ranges are as follows-_0D = 53m_5D = 122m_10D = 183m_15D = 230m_20D = 268m