Name 4.5-inch Shell HE-ER
ShortName 4.5inShellHEER
Model monolith.to150MM
Texture Skin100to150MM
//Colour of icon and model
Colour 255 255 255
ItemID 7447
Icon 4.5inNavalShell
//How affected by gravity the bullet is
FallSpeed 2.5
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 300
//The maximum stack size of a stack of these
MaxStackSize 1
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 778
DamageVsVehicles 260
//Size of explosion caused
Explosion 4
ExplosionPower 1.5
ExplosionDamageVsLiving 64.0
ExplosionDamageVsPlayer 20.0
ExplosionDamageVsPlane 10.0
ExplosionDamageVsVehicle 1.5
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 600
FlakParticles 140
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.48
HitSound bomb
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 12.0
SmokeTrail True
TrailParticleType flansmod.fmsmoke
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 0.0
//True if this is a bomb
Bomb False
Shell True
DragInAir 1.0
Description Modern long-ranged HE shell for British 4.5inch Mk.8._Ranges are as follows-_0D = 74m_5D = 181m_10D = 332m_15D = 483m_20D = 632m_25D = 755m_30D = 848m_35D = 914m_40D = 964m_45D = 977m_50D = 964m_55D = 918m_60D = 842m