Name 10.5cm SK C/33 Shell HE
ShortName 105mmSKC33ShellHE
Model mw.StingerMissile
Texture Mk4Rocket
//Colour of icon and model
Colour 255 255 255
Icon 10.5cmNavalShell
//How affected by gravity the bullet is
FallSpeed 3.0
//The maximum stack size
MaxStackSize 1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 400
//The damage multiplier caused by the bullet on hitting an entity
DamageVsLiving 610
DamageVsVehicles 203
//Size of explosion caused
Explosion 4
ExplosionPower 1.5
ExplosionDamageVsLiving 20.0
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 250
FlakParticles 100
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.42
HitSound bullet
////The penetration power of this bullet. Anything > 1 will penetrate a player. Anything > 4 will penetrate a riot shield. 5 ~ Jeep, 10 ~ Light Tank, 20 ~ Medium Tank, 50 = Obsidian
//Each object penetrated detracts from the bullet's power and so the total damage it does should be constant
Penetration 10.5
SmokeTrail True
TrailParticleType smoke
LockOnToDriveables False
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 20.0
//True if this is a bomb
Bomb False
Shell True
Description HE shell for German 10.5cm L/65 guns._400 rounds per item._Ranges are as follows-_0D = 53m_5D = 122m_10D = 183m_15D = 230m_20D = 268m_25D = 294m_30D = 307m_35D = 312m_40D = 307m_45D = 296m_50D = 280m_55D = 256m_60D = 225m_65D = 196m_70D = 156m