{
	"format_version": "1.10.0",
	"animations": {
		"animation.shield.wield_main_hand_first_person": {
			"loop": true,
			"bones": {
				"shield": {
					"rotation": ["variable.main_hand_first_person_rot_x", "variable.main_hand_first_person_rot_y", "variable.main_hand_first_person_rot_z"],
					"position": ["-5.75+variable.main_hand_first_person_pos_x", "-2+variable.main_hand_first_person_pos_y", "variable.main_hand_first_person_pos_z"],
					"scale": [0.7, 0.825, 1]
				}
			}
		},
		"animation.shield.wield_off_hand_first_person": {
			"loop": true,
			"bones": {
				"shield": {
					"rotation": ["variable.off_hand_first_person_rot_x", "variable.off_hand_first_person_rot_y", "variable.off_hand_first_person_rot_z"],
					"position": ["-3.25+variable.off_hand_first_person_pos_x", "-0.5+variable.off_hand_first_person_pos_y", "variable.is_using_bow ? variable.off_hand_first_person_with_bow_pos_z : variable.off_hand_first_person_pos_z"],
					"scale": [-0.875, 1, 1]
				}
			}
		},
		"animation.shield.wield_main_hand_first_person_blocking": {
			"loop": "hold_on_last_frame",
			"bones": {
				"shield": {
					"position": {
						"0": ["variable.main_hand_first_person_pos_x - 2", "variable.main_hand_first_person_pos_y", "variable.main_hand_first_person_pos_z"],
						"0.1": ["variable.main_hand_first_person_pos_x - 2", "variable.main_hand_first_person_pos_y - 2", "variable.main_hand_first_person_pos_z - 2"]
					},
					"rotation": ["variable.main_hand_first_person_rot_x", "variable.main_hand_first_person_rot_y - 12.0", "variable.main_hand_first_person_rot_z"]
				}
			}
		},
		"animation.shield.wield_off_hand_first_person_blocking": {
			"loop": "hold_on_last_frame",
			"bones": {
				"shield": {
					"position": {
						"0": ["variable.off_hand_first_person_pos_x + 0.5", "variable.off_hand_first_person_pos_y", "variable.is_using_bow ? variable.off_hand_first_person_with_bow_pos_z : variable.off_hand_first_person_pos_z"],
						"0.1": ["variable.off_hand_first_person_pos_x + 0.5", "variable.off_hand_first_person_pos_y + 3.2", "variable.is_using_bow ? variable.off_hand_first_person_with_bow_pos_z : variable.off_hand_first_person_pos_z + 1.5"]
					},
					"rotation": ["variable.off_hand_first_person_rot_x", "variable.off_hand_first_person_rot_y", "variable.off_hand_first_person_rot_z + 10.0"]
				}
			}
		},
		"animation.shield.wield_third_person": {
			"loop": true,
			"bones": {
				"shield": {
					"position": ["c.item_slot == 'main_hand' ? -0.4 : -1.6", 9, "c.item_slot == 'main_hand' ? 9.3 : -15.7"],
					"rotation": [-90, 0, 90],
					"scale": [1, "c.item_slot == 'main_hand' ? -1.0 : 1.0", "c.item_slot == 'main_hand' ? -1.0 : 1.0"]
				}
			}
		}
	}
}