{
  "format_version": "1.8.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:wither",
      "min_engine_version": "1.8.0",
      "materials": {
        "default": "wither_boss",
        "armor": "charged_creeper"
      },
      "textures": {
        "default": "textures/entity/wither_boss/wither",
        "armor_white": "textures/entity/wither_boss/wither_armor_white",
        "armor_blue": "textures/entity/wither_boss/wither_armor_blue",
        "invulnerable": "textures/entity/wither_boss/wither_invulnerable"
      },
      "geometry": {
        "default": "geometry.witherBoss",
        "armor": "geometry.witherBoss.armor.v1.8"
      },
      "scripts": {
        "pre_animation": [
          "variable.base_scale = 2;",
          "variable.swell_clamped = Math.clamp(query.swell_amount, 0.0, 1.0);",
          "variable.wobble = 1.0 + Math.sin(query.swell_amount * 5730) * query.swell_amount * 0.01;",
          "variable.swell_adjustment = Math.pow(variable.swell_clamped, 4);",
          "variable.scale_xz = (1.0 + variable.swell_adjustment * 0.4) * variable.wobble;",
          "variable.scale_y = (1.0 + variable.swell_adjustment * 0.1) / variable.wobble;",
          "variable.body_base_rotation = Math.cos(query.life_time * 114.6);",
          "variable.upper_body_rotation = (0.065 + 0.05 * variable.body_base_rotation) * 180 + query.target_x_rotation;",
          "variable.is_invulnerable = query.invulnerable_ticks > 0.0;",
          "variable.display_normal_skin = (query.invulnerable_ticks <= 0) || ((query.invulnerable_ticks <= 80) && (Math.mod(query.invulnerable_ticks / 5, 2) == 1));"
        ],
        "scalex": "variable.scale_xz * variable.base_scale",
        "scaley": "variable.scale_y * variable.base_scale",
        "scalez": "variable.scale_xz * variable.base_scale"
      },
      "animations": {
        "scale": "animation.wither_boss.scale",
        "move": "animation.wither_boss.move",
        "look_at_target": "animation.wither_boss.look_at_target"
      },
      "animation_controllers": [
        { "move": "controller.animation.wither_boss.move" }
      ],
      "render_controllers": [ "controller.render.wither_boss", "controller.render.wither_boss_armor_white", "controller.render.wither_boss_armor_blue" ]
    }
  }
}