//ngt5479
tile.rtm:iron_pillar.name=Iron Pillar
tile.rtm:marker.name=Marker
tile.rtm:marker_switch.name=Marker Switch
tile.rtm:train_workbench.0.name=RTM Workbench
tile.rtm:train_workbench.1.name=Rail Workbench
tile.rtm:fire_brick.name=Fire Brick
tile.rtm:hot_stove_brick.name=Hot Stove Brick
tile.rtm:slot.name=Slot
tile.rtm:pig_iron_l.name=Pig Iron
tile.rtm:steel_l.name=Steel
tile.rtm:brick_slab.name=Fire Brick Slab
tile.rtm:steel_material.name=Steel Material
tile.rtm:scaffold.name=Scaffold
tile.rtm:scaffold_stairs.name=Scaffold Stairs
tile.rtm:framework.name=Framework
tile.rtm:signal_converter.0.name=Signal Converter (RS to Signal)
tile.rtm:signal_converter.1.name=Signal Converter (Signal to RS)
tile.rtm:signal_converter.2.name=Signal Converter (+1)
tile.rtm:signal_converter.3.name=Signal Converter (-1)
tile.rtm:signal_converter.4.name=Signal Converter (Wireless)
tile.rtm:moving_achine.0.name=Moving Machine
tile.rtm:moving_achine.1.name=Vehicle Generator
tile.rtm:effect.name=Barrier Block
tile.rtm:station_core.name=Station Block

item.rtm:bogie.0.name=Bogie
item.rtm:installed_object.0.name=Glass Fluorescent
item.rtm:installed_object.1.name=Plant
item.rtm:installed_object.2.name=Broken Fluorescent
item.rtm:installed_object.3.name=Insulator
item.rtm:installed_object.4.name=Pipe
item.rtm:installed_object.5.name=Crossing Gate
item.rtm:installed_object.6.name=Rail Load Sign
item.rtm:installed_object.7.name=Signal
item.rtm:installed_object.8.name=Connector(Input)
item.rtm:installed_object.9.name=Connector(Output)
item.rtm:installed_object.10.name=ATC
item.rtm:installed_object.11.name=Train Detector
item.rtm:installed_object.12.name=Turnstile
item.rtm:installed_object.13.name=BumpingPost
item.rtm:installed_object.14.name=Line Pole
item.rtm:installed_object.15.name=
item.rtm:installed_object.16.name=Point
item.rtm:installed_object.17.name=Signboard
item.rtm:installed_object.18.name=Ticket Vendor
item.rtm:installed_object.19.name=Light
item.rtm:installed_object.20.name=Flag
item.rtm:installed_object.21.name=Stair
item.rtm:installed_object.22.name=Scaffold
item.rtm:installed_object.23.name=Speaker
item.rtm:installed_object.24.name=Mechanism
item.rtm:material.0.name=Shaft
item.rtm:material.1.name=Wheel
item.rtm:material.2.name=Diesel Engine
item.rtm:material.3.name=Motor
item.rtm:material.4.name=Small gunpowder
item.rtm:material.5.name=Wire
item.rtm:material.6.name=Overhead Wiring
item.rtm:material.7.name=
item.rtm:material.8.name=Steel Sheet
item.rtm:material.9.name=
item.rtm:crowbar.name=Crowbar
item.rtm:item_train.0.name=Item Diesel Train
item.rtm:item_train.1.name=Item Electric Train
item.rtm:item_train.2.name=Item Freight Car
item.rtm:item_train.3.name=Item Tanker
item.rtm:item_train.127.name=Item Test Train
item.rtm:item_motorman.0.name=Motorman
item.rtm:item_motorman.1.name=NPC
item.rtm:item_cargo.0.name=Container
item.rtm:item_cargo.1.name=Artillery
item.rtm:item_cargo.2.name=Tie
item.rtm:item_railroad_sign.name=Railroad Sign
item.rtm:ticket.name=Ticket
item.rtm:ticketbook.name=Ticket Book
item.rtm:ic_card.name=IC Card
item.rtm:bucket_liquid.name=Liquidified Metal
item.rtm:iron_hacksaw.name=Iron Hacksaw
item.rtm:ingot_steel.name=Steel Ingot
item.rtm:paddle.name=Paddle
item.rtm:coke.name=Coke
item.rtm:bellows.name=Bellows
item.rtm:item_large_rail.name=Rail
item.rtm:item_linepole.0.name=Line Pole(Concrete)
item.rtm:item_linepole.1.name=Line Pole(Iron)
item.rtm:item_linepole.2.name=Line Pole(Concrete 2)
item.rtm:item_linepole.3.name=Line Pole(Signal)
item.rtm:item_signal.name=Signal
item.rtm:nvd.name=Night vision device
item.rtm:wrench.name=Wrench
item.rtm:mirror.plate.name=Mirror
item.rtm:mirror.block.1.name=Mirror Block (#6)
item.rtm:mirror.block.3.name=Mirror Block (#20)
item.rtm:mirror.block.5.name=Mirror Block (#33)
item.rtm:mirror.block.7.name=Mirror Block (#46)
item.rtm:mirror.block.9.name=Mirror Block (#60)
item.rtm:mirror.block.11.name=Mirror Block (#73)
item.rtm:mirror.block.13.name=Mirror Block (#86)
item.rtm:mirror.block.15.name=Mirror Block (#100)
item.rtm:paint_tool.name=Paint Tool
item.rtm:item_vehicle.0.name=Car
item.rtm:item_vehicle.1.name=Ship
item.rtm:item_vehicle.2.name=Airplane
item.rtm:item_vehicle.3.name=Trolley
item.rtm:item_vehicle.4.name=Lift
item.rtm:item_wire.name=Wire
item.decoration.name=Decoration Block
item.rtm:money.0.name=Y1
item.rtm:money.1.name=Y5
item.rtm:money.2.name=Y10
item.rtm:money.3.name=Y50
item.rtm:money.4.name=Y100
item.rtm:money.5.name=Y500
item.rtm:money.6.name=Y1000
item.rtm:money.7.name=Y5000
item.rtm:money.8.name=Y10000
item.camera.name=Camera

item.rtm:handgun.name=Hand gun
item.rtm:rifle.name=Rifle
item.rtm:autoloading_rifle.name=Autoloading rifle
item.rtm:sniper_rifle.name=Sniper rifle
item.rtm:smg.name=Submachine gun
item.rtm:amr.name=Anti-materiel rifle
item.rtm:razer_gun.name=Razer gun
item.rtm:magazine_handgun.name=Magazine(Hand gun)
item.rtm:magazine_rifle.name=Magazine(Rifle)
item.rtm:magazine_alr.name=Magazine(Autoloading rifle)
item.rtm:magazine_sr.name=Magazine(Sniper rifle)
item.rtm:magazine_smg.name=Magazine(Submachine gun)
item.rtm:magazine_amr.name=Magazine(Anti-materiel rifle)
item.rtm:bullet.0.name=40cmHE
item.rtm:bullet.1.name=9mm bullet
item.rtm:bullet.2.name=5.56mm bullet
item.rtm:bullet.3.name=7.62mm bullet
item.rtm:bullet.4.name=12.7mm bullet
item.rtm:bullet.5.name=40cm atomic cannonball
item.ammo.name=(Ammo)
item.bullet.name=(Bullet)
item.case.name=(Case)

entity.rtm.RTM.E.NPC.name=NPC

item.ticket.remaining=Remaining
item.ticket.entered=Entered

usage.train.0=Ride : Right-click the bogie
usage.train.1=Getting off : Shift key
usage.train.2=Acceleration : Back
usage.train.3=Deceleration : Forward
usage.train.4=Horn : P key
usage.train.5=Chime : I key
usage.train.6=Menu : E key
usage.train.7=Select models : Sneak + right-click the center of the body
usage.wrench=Mode

description.wrench.mode_0=Put Normal Rail Marker
description.wrench.mode_1=Put Switch Rail Marker
description.wrench.mode_2=
description.wrench.mode_3=
description.wrench.mode_4=
description.wrench.mode_5=
description.wrench.mode_6=Display distance On/Off
description.wrench.mode_7=Change display mode
description.wrench.mode_8=Change rail height
description.wrench.mode_9=Change rail shape

state.door.close=Door:Close
state.door.open=Door:Open
state.light.off=Light:Off
state.light.on_0=Light:On
state.light.on_1=Light:On
state.pantograph.down=Pantograph:Down
state.pantograph.up=Pantograph:Up
state.chunk_loader=ChunkLoader:
state.destination=Destination
state.announcement=Announcement
state.direction.front=Front
state.direction.center=Center
state.direction.back=Back
state.interior_light.off=IL:OFF
state.interior_light.on_0=IL:ON
state.interior_light.on_1=IL:Rainbow

message.train.concatenation_mode=Concatenation Mode
message.train.concatenated=Concatenated
message.train.deconcatenation=Deconcatenation
message.train.obstacle=There is an obstacle. (%1$s)
message.rail.obstacle=There is an obstacle.
message.rail.switch_type=The appropriate switch type can not be found.
message.converter.mode0=Converter is now empty.
message.converter.mode1=Converter will be full soon.
message.converter.mode2=Start refining.
message.converter.mode3=Refining has finished.
message.paddle.get_steel=Succeeded to create steel.
message.paddle.incorrect_design=The design of this furnace is Incorrect.
message.wrench.mode=Change mode : %1$s

advancements.rtm.root.title=RTM
advancements.rtm.root.description=Begin RTM
advancements.rtm.build_furnace.title=Start iron making
advancements.rtm.build_furnace.description=Build paddle furnace
advancements.rtm.get_steel.title=New material
advancements.rtm.get_steel.description=Get steel ingot
advancements.rtm.build_converter.title=Unlimited steel works
advancements.rtm.build_converter.description=Build converter
advancements.rtm.get_rtm_workbench.title=Preparation is over
advancements.rtm.get_rtm_workbench.description=Craft RTM workbench
advancements.rtm.lay_rail.title=Good-byte Minecart
advancements.rtm.lay_rail.description=Lay rail
advancements.rtm.drive_train.title=Driving!
advancements.rtm.drive_train.description=Drive train
advancements.rtm.accidents_will_happen.title=Accidents Will Happen
advancements.rtm.accidents_will_happen.description=Bounce a mob, or hit a bumping post

death.attack.train=%1$s was run over by the train!
death.attack.nuclear=%1$s was encompassed by the flame of the nucleus!

itemGroup.rtm_railway=RTM_Railway
itemGroup.rtm_industry=RTM_Industry
itemGroup.rtm_tools=RTM_Tools

rtm.key=RealTrainMod
rtm.horn=Train Horn
rtm.chime=Train Chime
rtm.ats=Stop ATS Sound
key.rtm.eb=Emergency brake
key.rtm.chime_next=Next chime
key.rtm.chime_prev=Prev chime

commands.mctrl.usage=/mctrl help : Show usage
commands.npc.usage=/npc : ???
commands.rtm.usage=/rtm : Show usage
commands.trec.usage=/trec : Start/Stop recording train macro

gui.npc.buy=Buy
gui.npc.register=Register
gui.npc.close=Close
gui.npc.import=Import
gui.npc.export=Export
gui.npc.can_not_buy=Lack of fees
gui.npc.reg_successful=Register successful
gui.npc.reg_failed=Register failed
gui.npc.put_money=Pay money
gui.npc.push_buy=Push buy button
