	DefaultEx Changelog - v4.53 (1.17)

BLOCKS
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+ added mirrored and rotated variants to all terracotta
+ added emissive properties to warped and crimson signs [optifine]
+ added emissive properties to mob spawner [optifine]
+ added new cake top texture for candle cakes (no middle cherry)
~ retextured tuff to resemble the more cobblestone-like version once showcased by Jappa
~ retextured andesite to be slighty darker
~ tweaked lapis ore's shape to look less like diamond ore
~ tweaked smithing table to correct lighting source
~ tweaked bee hive and bee nest stages
~ tweaked chiseled sandstone and chiseled red sandstone to use cut sandstone top textures on their top faces
~ tweaked stonecutter to be closer to default
~ tweaked allium model to be absolutely pixel consistent
~ tweaked some variants of red mushroom block to have larger spots
~ tweaked amethyst cluster/buds' particles
- fixed candle break particles
- fixed deepslate redstone ore changing entire texture when lit
- fixed double cut copper slabs incorrect culling
- removed sea lantern's over-complicated model

ITEMS
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+ added emissive properties to warped and crimson signs [optifine]
~ renamed horse armour to 'Barding'
~ remodelled all minecarts to be 3D
~ remodelled all boats to be 3D
~ retextured all netherite armour pieces - now using textures by Toxteer
~ retextured all doors - they now use 21w41a's textures
~ retextured emerald
~ retextured golden barding to match other barding
~ retextured ghast tear to be bigger
~ recoloured coin (reverted gold palette) [optifine]
~ recoloured raw and cooked cod to use pre-1.13 palette
~ tweaked 'otherside' music disc to match other discs [1.18 snapshots]
~ tweaked signs' textures
~ tweaked model of clock and compass to face the player directly in first person
~ tweaked copper ingot
- fixed incorrect naming of Stone Redstone Ore
- fixed inconsistencies in some ore names
- reverted elyta texture

ENTITIES
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+ added badlands variants of husks [optifine]
+ added badlands variants to zombie villagers (to match villagers) [optifine] 
+ added pixel consistent baby pandas [optifine]
+ added pixel consistent baby horses [optifine]
+ added pixel consistent baby red and brown mooshrooms [optifine]
+ added Ulraf pandas - rename a panda to 'Ulraf' to give it purple sunglasses :) [optifine]
+ added emissive eyes to stray [optifine]
~ remodelled command block minecart to be pixel consistent [optifine]
~ remodelled tnt minecart to be pixel consistent [optifine]
~ remodelled furnace minecart to be pixel consistent [optifine]
~ remodelled hopper minecart to be pixel consistent [optifine]
~ remodelled chest minecart to be pixel consistent [optifine]
~ remodelled and retextured squid, removed all old variants and added 2 more [optifine]
~ retextured ender crystal base to match newer bedrock texture
~ retextured magma cube's core to resemble magma cream
- fixed skeleton skull FINALLY [optifine]
- fixed broken squid texture [optifine]
- fixed axolotl z-fighting [optifine]
- fixed modified_wooded_badlands_plateau creepers [optifine]
- fixed wither projectile using programmer art top texture
- reverted elyta texture (with optifine, you can rename elytra to include the word 'phantom' to get the previous texture back)
- removed baby axolotl's legs (to match real life axolotl larvae) [optifine]

OTHER
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+ readded the old XP level up jingle
+ added new icon for 'world saving' text [1.18 snapshots]
~ retextured mod movement arrows to be pixel consistent [mod menu]
~ renamed 'Hero of the Village' effect to 'Village Hero' so it will fit inside the effect box
- fixed all mipmapping issues with entire resource pack
- fixed spyglass transparency inconsistencies 